Total War: ROME REMASTERED

Total War: ROME REMASTERED

60 betyg
Vanilla Enhancement Map v1.0 [Modding Resource]
4
   
Utmärkelse
Favorit
Favoritmarkerad
Avfavoritmarkerad
Feature: Campaign
Filstorlek
Lades upp
Uppdaterades
2.770 GB
29 jun, 2022 @ 21:53
6 mar, 2024 @ 7:45
2 ändringsnotiser ( visa )

Abonnera för att ladda ner
Vanilla Enhancement Map v1.0 [Modding Resource]

Beskrivning
Vanilla Enhancement map and mesh for Rome Remastered, made by ahowl11 6-29-2022. Generated using IWTE by Makanyane and Wilddog. Original Map credited to RS2. Regions and trade resources to ahowl11's Vanilla Enhancement Mod. This map can be played on but is to be used primarily as a modding resource.
Populära diskussioner Visa alla (1)
0
21 mar, 2024 @ 15:36
Mod list to use
Somethings Burnin
41 kommentarer
ESKEHL 8 mar @ 9:51 
Any chance of making the Rome expanded mod work with this mod?
Consul 29 dec, 2024 @ 9:37 
I've found it. Thank you very much.
ahowl11  [skapare] 28 dec, 2024 @ 16:58 
Program Files (x86)\Steam\steamapps\workshop\content

one of the folders inside will be the mod files
Consul 27 dec, 2024 @ 13:06 
I really like the map you created and I’d like to use it for a mod I want to make. I’ve subscribed to your mod but I don’t know how to access the files. I don’t know much about modding or programming in general. I once modded the original TW: Rome, but all I did was add more provinces and resources by following instructions I found on the Internet on how to do this, which was rather simple. My mod would be about the 2nd Punic War, and all I intend to do is change the start date, tweak some province borders and create new factions by duplicating the existing ones under new names – so nothing substantial like adding new units or reprogramming the AI. And I might try to alter the map a bit by creating some navigable rivers (Nile, Danube, Rhine etc.). I did this once in a Medieval 2 mod. I hope you can point me in the right direction because I have not been able to find the answer on the Internet myself.
Nettle 23 okt, 2024 @ 14:59 
It appears you can sail through land in some parts of the southern tip of the british isles. Start up a british game and you should see it pretty quick.
zazou 17 okt, 2024 @ 1:22 
hello, i encoutered a bug, even with redowloading the mod, i find myself unable to find camels or elephants on the map, with only your mod activated
ahowl11  [skapare] 9 aug, 2024 @ 7:18 
Okay, thanks. I need to update traits too, apparently there is a sickness trait that occurs too often as well
ht0 8 aug, 2024 @ 8:08 
just make copies of the file with those file names
ahowl11  [skapare] 8 aug, 2024 @ 7:01 
Do I need to have my files translated into those langauges, or just make copies of the file with those file names?
ht0 8 aug, 2024 @ 2:04 
Add to "*mod*\data\text\" files:
imperial_campaign_regions_and_settlement_names_mac_de.txt
imperial_campaign_regions_and_settlement_names_mac_es.txt
imperial_campaign_regions_and_settlement_names_mac_fr.txt
imperial_campaign_regions_and_settlement_names_mac_it.txt
imperial_campaign_regions_and_settl ement_names_mac_ru.txt
imperial_campaign_regions_and_settlement_names_mac_zh_cn.txt
rebel_faction_descr_mac_de.txt
rebel_faction_descr_mac_es.txt
rebel_faction_descr_mac_fr.txt
rebel_faction_descr_mac_it.txt
rebel_faction_descr_mac_ru.txt
rebel_faction_des cr_mac_zh_cn.txt
And add content from the already existing imperial_campaign_regions_and_settlement_names.txt and rebel_faction_descr.txt to them.