토탈워: 워해머 3

토탈워: 워해머 3

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Softer Corruption Graphics
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graphical
태그: mod
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868.962 KB
2022년 6월 29일 오전 9시 40분
2024년 8월 7일 오후 11시 14분
업데이트 노트 11개 (보기)

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Softer Corruption Graphics

설명
The corruption visuals in the campaign map are very cool, but when it reachs high values it will drastically stop at borders creating jarring edges and no blending between the corrupted region and the clean area on the other side.

This mod simply tones down a little the corruption visuals so that it will rarely reach the borders and feel smoother.

Props like Nurgle bubbles or Tzeench crystals or trees will still cover the whole province like vanilla



Update: CA promised a fix for the border issues, when they will fix it I will update the mod description.



TUTORIAL: If you wanna edit the intensity of the corruption, where intensity means how much it spreads, you need to


Open the mod with RPFM

go into materials\environment\campaign

go into materials/environment/campaign/campaign_combi_corruption.xml.material

edit the line called "blend_linearity"

put a value between 0.1 and 1.0, where the first is 10% and the latter is 100%.

Vanilla default is 0.8 (80%)
댓글 132
Imperial Obligation 2025년 9월 26일 오후 7시 28분 
Has this been updated for 6.3?
cryohellinc 2025년 9월 20일 오후 2시 21분 
Please update. It's broken.
Smaug 2025년 6월 12일 오전 10시 52분 
I think this broke with 6.1.x, corruption borders are blocky again.
opuntia 2025년 4월 13일 오후 2시 27분 
Hi
does this need a update after 6.1.2?
DeezRobotNuts 2025년 3월 22일 오전 6시 58분 
@Morgul
Currently on patches 6.0.x it's definitely not fixed, in my Kholek campaign I could easily tell as soon as I got into Grand Cathay and got some provinces to 100 corruption.
Meraun 2025년 1월 14일 오전 7시 26분 
Is there a mod to remove it at all?
5 Minute Greggs 2024년 10월 16일 오후 1시 06분 
@Morgul the 4.2 update? Not really, even in that they admit it's a minor tweak. All they did was make it slightly less jagged.

It's strange because the lower levels of corruption spread smoothly like wh2 corruption, which is how this mod works - it just reduces spread so it never reaches most of the borders. I do not understand why it's coded not to just continue that effect on the border.
Morgul 2024년 10월 11일 오전 2시 14분 
As far as I know this mod is now deprecated, as CA fixed all the issues about block corruption textures, or am I missing something ?
Boloqwoq 2024년 9월 25일 오후 11시 12분 
need another update. i guess.
srrrg 2024년 9월 16일 오후 7시 02분 
sorry for the double post. playing as the chaos dwarfs, i see all the land becomes black...so I am not sure if the mod is completely working? I don't see the spikes and lava on the ground, but I do recall it being more like general red and some black spots here and there. thanks