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Nahlásit problém s překladem
While customization is awesome, the fact that you a rewarded with not just persona sword, but a persona sword with any ability kinda breaks the game a bit
Can you make ability random or at least remove kill-focus from the pool? This would help saving the balance a lot
[Ref 3638BED2] Duplicate stacktrace, see ref for original
JobDriver threw exception in toil Do's initAction for pawn Orange driver=JobDriver_BestowingCeremony (toilIndex=3) driver.job=(BestowingCeremony (Job_4428305) A = Thing_Human2021386 B = (213, 0, 172) Giver = JobGiver_BestowingCeremony [workGiverDef: null])
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 6A44AA81] Duplicate stacktrace, see ref for original
Anyone know how to solve this? Don't win the highmate neither the persona weapon on baron rank
then the persona / spycast modifications for the eltex staff are correctly applied to the item that is supplied. it's the information window that isn't updated at the time of customization, which misleads me (and can also for others).
I apologize for the time this clarification has taken, but I wanted to share my experience and correct my previous message on this subject despite my busy schedule.
am I the only one to experience this problem?