Hearts of Iron IV

Hearts of Iron IV

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OWB - Lost Hills Expanded
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4 Jun, 2022 @ 12:53pm
15 Jun @ 5:12am
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OWB - Lost Hills Expanded

In 1 collection by Paradox Song
OWB-Paradox's Brotherhood Submods
2 items
Description
Map submods are listed as dependencies to enhance compatibility. Lost Hills Expanded can be played with only Old World Blues.

Major highlights include:
A massively expanded focus tree for the Steel Rangers,
A focus on more interactions with other chapters, including investing in overseas airbases, intervening in their conflicts at great risk, or the overhaul to BoS-Shi relations.
After-War content by shaping California post-NCR and enacting the vision of your High Elder, with reforms such as changing economy and trade laws, accepting mutants, or inviting the Followers to reopen their bases! Llwyd may want a market economy, but Rhiannon would much prefer to never see a trader again!


The NCR wasn't formed in a day, and its institutions won't be reformed in one either! Battle the Barons and other interest groups in the NCR as the hearts of California turn to your side - the people, as it turns out, are quite happy to see the Oligarchy end, but the Barons would rather see California burn. Success will bring new national spirits, key figures from the NCR into your government, and powerful foci affecting California, but failure could make you an easy meal for the Legion.

The mod also adds a huge number of new decisions, using the limited resources of Paladins and Scribes to turn boring filler foci into interesting choices, or put them to work building in foreign lands.

Expeditions ready, Elder! Manage your paladins carefully as you interact with sprawling event trees and their leader-specific options to bring home rare artifacts, caches of equipment, or knowledge for Brotherhood R&D.

Many other aspects of the vanilla tree are retouched - such as industry, trade, politics, and the NCR-Brotherhood War, which is now easier to start and resilient to multiplayer shenanigans among a plethora of other changes.

Post-NCR Content:

Societal change must be made to California, and you'll have the foil the organized pushback from the entrenched oligarchy of the Brahmin Barons and the bit players of corruption in the NCR - Like the Van Graffs and Gun Runners or Hub merchants.

-Massive addition of the "Healing New Scars" update, totaling 14 new foci, and over two dozen events, closing content additions through the post-NCR game, up to the end of war with the Legion.

-Particularly, see changes like mass cybernetics use by civilians under the Troika, or regional training halls under the Rhombians. Rename yourself to represent all of California as the Californian Brotherhood, or pass the EPA with Allgood. Even cut a deal with the rebellious Anton Flynn to see caps kickbacks from Big Business!

-The addition of five prominent NCR figures as Cultural Advisors - Anton Flynn, Ignacio Rivas, Grant C. Hayes, Aaron Kimball, and Allgood Murphy. You'll have to earn their support first, while Healing New Scars.

-The addition of the Reformers final focuses, imagining what a non-Steel Rangers Brotherhood looks like under them. (Sign the Legion Defence Pact with the NCR for Maxson, or stab them in the back to prep against said Legion if they turn you down!)

FAQ:

Q: Does this mod work with [map mod]?
A: Yes, East Coast Rebirth, Rustbelt Rising, and Fountain of Dreams have all have integrated compatibility patches. If another map mod overwrites the Lost Hills focus tree, this mod won't work. Drop a message in the Bugs thread and I can work on a compatibility patch.

Q: Which path should I play?
A: That's up to you! But for a first playthrough, if you decide to play the Troika or Reformers, you should unlock their focuses as early as is reasonable. All Expeditions have a unique option for at least three of the four factions, so do your best to put them in power before completing them!

Q: How do I keep [Chapter] alive?
A: Maximize the number of volunteers you can send. The cap of the underground building increases every time you sucessfully train a set of Paladins - so if you need more, help some other chapters out! Every chapter can be saved, but due to vanilla AI issues and balance changes, saving the Maxson Chapter will almost certainly come at the expense of others.

Q: How do I win against the [NCR/Legion]? It's hard!
A: There are many possible starting states of the war, but in general securing volunteers from distant Chapters, and ensuring at least two of the following are true when you declare war: The Shi are your allies, the Guardians are your allies, the NCR is at war with a regional power or larger, the Mojave chapter is alive and whitepeaced the Legion, your power armour divisions all have Plasma Rifles, or you have at least 30 divisions (not including undeployed/event spawns from war declaration) at least 7 of which are paladins.

If you meet at least two of those conditions, your war is almost certainly winnable, but the more the better.


ADDITIONAL THANKS:

Canadian Lemur on Steam, for making the compatibility patch with the popular map expansion submods which was modified and integrated into LHE!

二百由旬的一闪 For the Chinese Translation
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3471633087
Popular Discussions View All (2)
38
21 Apr @ 3:43am
Bugs/Issues
Paradox Song
29
19 Sep @ 11:39am
Suggestions
Paradox Song
216 Comments
R2Paul 2 hours ago 
ah ok thanks for the quick answer
Paradox Song  [author] 3 hours ago 
Nope! It will reset the focus tree progress to the beginning for the BoS, which is a limitation of the game unfortunately...
R2Paul 4 hours ago 
hey quick question is this mod save game compatible?
Paradox Song  [author] 10 hours ago 
Hah, that makes sense! No problem, have fun!
Meatgrinderman985 11 hours ago 
I figured out what my issue was, the planes I was trying to do it were just transports lmao. Also thanks for pointing me towards the simulators, there's just so much content that it's hard to grasp it all.
Paradox Song  [author] 26 Sep @ 12:23pm 
You couldn't train? That's definitely not from this mod, air training absolutely does work. The Underground Simulators also provide an air XP option which is the intended method.
Meatgrinderman985 26 Sep @ 8:29am 
What's the best way to get the needed 25 air exp for the Shi BOS? Or any way at all actually, was struggling to even get started with it despite having some planes and an airbase since I couldn't train for some reason.
Paradox Song  [author] 20 Sep @ 5:00pm 
Same as vanilla, there's a decision available when the reformers are High Elder to recognize the NCR that gets you access! FWIW, it's very much intended for you to beeline to it or not do it at all, though the Reformers have full BoS path available to them if that's not your jam.
jaune.arc1983 20 Sep @ 4:53pm 
Hey, Just curious on how to gain access to the steel rangers tree
Paradox Song  [author] 19 Sep @ 4:54am 
When you finish it, it makes a bunch of the underground construction decisions finish faster, including generating new slots.

I had no idea somebody submodded my submod, that's amazing.