Asenna Steam
kirjaudu sisään
|
kieli
简体中文 (yksinkertaistettu kiina)
繁體中文 (perinteinen kiina)
日本語 (japani)
한국어 (korea)
ไทย (thai)
български (bulgaria)
Čeština (tšekki)
Dansk (tanska)
Deutsch (saksa)
English (englanti)
Español – España (espanja – Espanja)
Español – Latinoamérica (espanja – Lat. Am.)
Ελληνικά (kreikka)
Français (ranska)
Italiano (italia)
Bahasa Indonesia (indonesia)
Magyar (unkari)
Nederlands (hollanti)
Norsk (norja)
Polski (puola)
Português (portugali – Portugali)
Português – Brasil (portugali – Brasilia)
Română (romania)
Русский (venäjä)
Svenska (ruotsi)
Türkçe (turkki)
Tiếng Việt (vietnam)
Українська (ukraina)
Ilmoita käännösongelmasta




















Can you add Friendly Raid to be Asked too. Sometimes they ruin all thing.
Failed to do traveler incident from (92, 0, 0): Couldn't find anywhere for the traveler to go.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.IncidentWorker_TravelerGroup.TryExecuteWorker_Patch2 (RimWorld.IncidentWorker_TravelerGroup,RimWorld.IncidentParms)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.IncidentWorker.TryExecute_Patch3 (RimWorld.IncidentWorker,RimWorld.IncidentParms)
AskBeforeEnter.Main/<>c__DisplayClass1_0:<AskDialog>b__2 ()
I am on 1.6, using a number of mods that may alter events (rimwar being one), and playing on a crater map with a very small area of valid access, but visitors occasionally still make it into the map.
https://gist.github.com/HugsLibRecordKeeper/4caca9497739c928102f96cd6b4c6218
Then the caravan leaders don't have to yell so loudly for me to get their message.