Project Zomboid

Project Zomboid

4,147 beoordelingen
'83 AM General M923
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14.031 MB
22 mei 2022 om 10:25
21 aug om 11:13
6 wijzigingsnotities (weergeven)

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'83 AM General M923

In 2 verzamelingen van KI5
KI5's vehicle collection
74 items
KI5's temp B42 collection
65 items
Omschrijving
M923 is using the absolutely massive M939 chassis, so it's big, very big. Hillbilly got its name for the oxidised steel plates that were used to up armor it into a fortress on wheels. 3 seats in the front, 3 in the back. Back seat passengers can open their gunports to attack zeds, but because of their height zeds will not be able to get them. This part is still experimental and will see some improvements in the future, with aiming and animations in general.

Hillbilly is a gun truck first, so it is not meant for huge hauls since it has only 4 wheels in the back and the armor alone is heavy and is punishing the suspensions. Use Deuce for that. Use this one for ramming the hell out of traffic and zeds while clearing big zones. It sure can take the damage with the hillbilly bullbar.

Main features:
  • Fully animated hood, tailgate, doors and windows
  • Visible interior and character (with improved exit/enter/aim animations)
  • All parts have 3d objects you can remove and place in the world
  • Extra parts to find in the world to make the vehicle truly yours (bullbars, armor plates, covers)
  • Run-flat Tires - They will run even when damaged, but with reduced friction
  • Many texture variations
  • Detachable Spare tire, cab cover, flatbed armor, mudflaps etc
  • Armor plates for windows and bumper protection

  • B41 / B42 Compatible
  • You can use it in your current save game, just enable the mod in the load menu
  • It can tow and be towed
  • Not recolorable

Things to come:
  • Soft top cab cover

If you can't wait to find this mod in your game and want to test it right away, use bikinitools to spawn it, hide the items that your character holds while in vehicle, or for all other good stuff that mod has, go get it!

If you like my mods, please consider supporting me with a coffee,
so I don't fall asleep while making new mods and supporting old ones :)

[ko-fi.com]

Check out my other mods:



Credits:
  • This mod is commission work by request of Zhenja1. Thanks for your support of pz modding community!
  • Thanks to The Indie Stone for making this awesome game and all this possible.
  • Mr Kenny Loggins for taking a break from the danger zone to showcase yet another mod.
  • Special thanks to bikinihorst for the huge help with german translation, optimization, and taking care of the multiplayer and part code.

Origineel geplaatst door KI5:

Ask for permission
This mod can only be added to and extended with the express permission from the original creator. If no permission is received you may not alter the mod, and it must be treated as a mod that is 'On Lockdown'. You are not allowed to repack this mod under any circumstances, ever.

Vehicle IDs: 83amgeneralM923
Workshop ID: 2811383142
Mod ID: 83amgeneralM923
Populaire discussies Alles weergeven (7)
4
18 aug om 0:28
BELANGRIJK: B42 Bugs go here
KI5
2
22 aug om 7:46
BELANGRIJK: B41 Bugs go here
KI5
1
17 aug om 6:45
BELANGRIJK: Having problems?
KI5
259 opmerkingen
Mushroom-R 17 aug om 15:51 
@十叁, Ok. Was just a thought. Works for me anyway.
十叁 17 aug om 15:37 
@Mushroom-R That doesn't make sense. The B42 truck was just released, and I previously added other KI5 vehicles—this truck was the last one added, so logically it should load last. damnlib definitely loads before this truck.
Mushroom-R 17 aug om 6:52 
@十叁, Sounds like you are missing some requirement... I might be wrong but looking at that I would say check what mods are required and that they are loaded before this mod in the mod menu.
十叁 17 aug om 5:19 
@KI5
LuaManager$GlobalObject.require > require("DAMN_MechOverlay") failed
ERROR: General f:0, t:1755431445160> RenderContextQueueItem.invoke > java.lang.NullPointerException: Cannot invoke "zombie.util.lambda.Invokers$Params2$ICallback.accept(Object, Object)" because "this.invoker" is null thrown during invoke().
ERROR: General f:0, t:1755431445172> ExceptionLogger.logException> Exception thrown
java.lang.NullPointerException: Cannot invoke "zombie.util.lambda.Invokers$Params2$ICallback.accept(Object, Object)" because "this.invoker" is null at Invokers$Params2$CallbackStackItem.run(Invokers.java:171).


Caused the game to return to the main menu.
Zozer 16 aug om 12:18 
HUGE
Inverspe 16 aug om 8:54 
how hard would it be to implement a working machine gun for the truck?
Marginal 15 aug om 6:34 
*rv nomad sounds*
YEAAAA LETS GOOOO EJEJEJAJAJAJAJAJA
Mushroom-R 15 aug om 0:27 
Wow. You are amazing. Thank you for the update!!!
Quilava 14 aug om 22:22 
Finally, i like this truck so much, thank you for the update, hope we will see other military vehicle updated soon too :cta_emo7:
infernal 14 aug om 12:34 
@KI5 you should make a 2005 chevrolet express / gmc savanna (theyre the same vehicle)