Barotrauma
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Enhanced Armaments Neurotrauma Patch
   
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13 maja 2022 o 9:10
9 sierpnia o 11:33
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Enhanced Armaments Neurotrauma Patch

W 1 kolekcji stworzonej przez Micheny
The Enhanced Armaments Collection
Przedmioty: 9
Opis
A basic patch which simply removes the medical items from the spawnlists and job loadouts, which should remediate any ineffective medical items added into EHA.

Load over Enhanced Armaments for this to function correctly.
Komentarzy: 34
Trio of Tree 30 czerwca o 19:15 
why doesnt my prostesis work i cant attach them
Karvode 4 sierpnia 2024 o 11:45 
@chunky_ragu I am in 4th biome with NT fork and EA with this patch and it seem to work just fine, except the surgical kit from EA is still in game for some reason but its a minor oversight and you can just not craft it and it will be all good
chunky_ragu 19 maja 2024 o 13:22 
does this work with the Neurotrauma fork?
Dome 6 kwietnia 2024 o 14:57 
I love gimmick mod patch
ThatCat 17 lutego 2024 o 8:55 
This mod does not seem to currently work.
Emily Mewens 14 listopada 2023 o 2:40 
It has come to our attention that [REDACTED] personnel have been exposed to a faulty byproduct of SCP-500, currently dubbed SCP-500-Alpha. Its origins are currently under investigation by our top scientists, most notedly Dr Bright who absolutely insists being noted, and is speculated to have been a product of SCP-914.

All personal who have ingested SCP-500-Alpha are to report to [REDACTED] for further evaluation and eventual [REDACTED]
-Dr Klein
Micheny  [autor] 6 września 2023 o 11:00 
Oh nevermind I see, it's added in this patch, not entirely sure why I left it in here but I'll just remove it.
Micheny  [autor] 6 września 2023 o 9:51 
what? SCP-500 doesn't exist in EHA
dommygutman 6 września 2023 o 9:49 
Why does SCP-500 not work, with neurotrauma afflictions?
S.S.Mogeko 31 sierpnia 2023 o 16:33 
Does this Mod need to be updated to the newest version of Enhanced Armaments and Neurotrauma?