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I newly learnt there is a spy system, after 81 turns and 300 hours playing with the Nanman :')
In Game Description : Trigger a civil war between those most loyal to the spy and those less satisfied with their rule, strongly reinforcing your influence over the faction in the process.
Mod's Additional Notes : Your spy must be the target's Faction Leader. Spawns a new rebel faction from the target faction. Target faction must have more characters under 25 satisfaction than otherwise. Settlements must have negative 50 public order to defect.
I haven't been able to figure out the question that I left in the mod's description.