Total War: WARHAMMER III

Total War: WARHAMMER III

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Tabletop Caps - Unique Lord & Faction Rules - Submod
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2022年4月23日 15時08分
1月24日 11時37分
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Tabletop Caps - Unique Lord & Faction Rules - Submod

Naeven 作成の 1 件のコレクション
Naevens Tabletop Caps Collection
13 アイテム
解説
Submod to Tabletop Caps that addes special rules to all standard Lords and some Factions.

See above collection for supported modded LLs and recomended mods.

Some special rules are applied to lords and/or factions, but they never stack. For example, Boris LL in Boris Faction doesn't get double discount on War Bear Riders. All lords in his Faction gets the discount, or if you recruit Boris by another faction, then only Boris gets the discount.

Since the question has come up several time. When there is a lesser and a greater thematic unit to choose from, I rather make the lesser unit core, than to make the greater unit cheaper. Basically, I want you to use both units, if the greater unit cost the same as the lesser unit, you would never build the lesser unit. I think that even without reduction, chances are you will build some the greater unit anyway, than add in some lesser units as core.'
Examples; Slayers & Giant Slayers, Kroxigors & Sacred Kroxigors.

Credit to Drunkflamingo for Tabletop Caps mod and providing easy documentation to make submods.

Translations;
CN: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2861030555
FR: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3190529954

Some units that are reduced can not be recruited after confederation, you can use mods to get around that such as;
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2853185162
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2853652213
If you know other good mods that does this please let me know in comments.
人気スレッド 全て表示 (1)
16
8月18日 15時38分
ピン留め: Suggesting new rules and mods with LLs.
Naeven
244 件のコメント
niardra 10月10日 22時57分 
This mod causes script errors when opening the warband menu as warriors of Chaos, when playing with SFO.
koncik 9月25日 9時12分 
I love this mod with SFO, the idea is simple but genious. Some units could use an update - their cost is 0, but most of them works perfectly.
nobubblegums 9月20日 5時18分 
@Dux Thanks for the answer and the mod! Maybe I'll do that someday
dewpiece 9月19日 9時35分 
Is this compatible with SFO?
Dux  [作成者] 9月11日 9時19分 
@nobubblegums:
It's all done in RPFM, but it's not terribly difficult to add new rules. This mod only seeks to add rules for named characters, though.
nobubblegums 9月10日 12時12分 
I wish there was a version for common lords.
@Dux How do you add new rules, all by hand in RPFM or do you have an automated setup like a python script? Oh well I doubt it'd help much, just even documenting all common lords and their specialities would be a challenge
Spinnock Durav, Hustbearer 9月8日 14時20分 
Are there special rules for the Tomb King dynasty lords?
Cheese 9月3日 13時15分 
Hey does this or does a version of this work with warhammer sfo caps?
Dux  [作成者] 8月20日 11時08分 
@Hotshot53:
Honestly, I think you make a good argument. That's something I'll discuss with Naeven about possibly changing in a future version.
Hotshot53 8月19日 20時16分 
Alright, I disagree with the logic regarding the Reiksguard but its your mod. I was also wondering, is it possible to attach Lord's Army unit cap effects to Heros? If so I would think Theodore Bruckner seems to be suitable for one for Demigrpyh Knights but based on your response to @dog I'm guessing its not possible.