Total War: WARHAMMER III
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Landmarks of Legend
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1.098 GB
15 апр. 2022 в 7:17
2 септ. в 19:54
74 бележки за промени ( преглед )

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Landmarks of Legend

Описание
OVERVIEW
Landmarks of Legend adds a variety of landmarks to locations all over the Warhammer world, with some landmarks granting access to special units and Regiments of Renown, while others grant new items or unique effects. Additionally, some landmarks can even grant Legendary Lords or Heroes if you have the companion mod Heroes of Legends enabled!

Currently, there are landmarks for the following factions:
- Grand Cathay
- Kislev
- Khorne
- Slaanesh
- Nurgle
- Tzeentch
- Ogre Kingdoms
- Legion of Chaos
- The Empire
- Vampire Counts
- Skaven
- Bretonnia
- Tomb Kings
- Greenskins
- Dwarfs
- Wood Elves
- High Elves
- Dark Elves
- Lizardmen
- Beastmen
- Norsca
- Warriors of Chaos
- Vampire Coast
- Chaos Dwarfs

You can find a detailed list of all the landmarks in the mod currently and other planned ones here[docs.google.com].


FEATURES
- Over 200 landmarks
- Over 80 special units/RoRs (Can be disabled; more info below)
- Custom unit cards and landmark icons
- Custom settlement icons for Wei Jin and Zharr Nagrund
- New models for most Norscan Monster Hunt bosses
- Legendary Lords & Heroes if you have the Heroes of Legends mod enabled


<<NOTICE>>
- Place Mixu's Unlocker above this mod (if you are using it)

- This mod will work fine without the Unlocker but you will lose the ability to build a large number of landmarks. This is because the Unlocker edits the startpos files and allows us to place buildings wherever we want. Editing these files would break compatability with most other mods.

- Heroes of Legend is a companion mod that implements new playable factions, Legendary Lords & Heroes recruited from landmarks. Both are intended to be used in conjunction with eachother.

- Many landmarks from the WH2 mod "Landmarks of the Old World" have been integrated into this one.

- If you have MCT enabled, then you can disable specific or all custom units added in this mod if you want to. This does NOT mean MCT is required to run this mod.

- The spreadsheet has a column called "Status" when you scroll right, which will tell you if a landmark is currently in-game (listed as "Implemented") or if it isn't yet (listed as "Planned").

- If you encounter a crash, please check if the crash occurs when it's just this mod enabled (and the Unlocker if you use it).

- If a crash occurs or content from new updates are not working, unsubscribing and resubscribing to the mod should almost always fix it (especially right after a new update).

- If you encounter any bugs, typos, etc, please post them in the Bug Report discussion.

- This mod works with The Old World map mod by ChaosRobie.

F.A.Q
Do you need to start a new game for these changes to appear?
- No, but some scripted effects (like granting ancillary items or mercenaries) will not work.

Is this compatible with Immortal Landmarks and Landmarks of Eternity?
- Yes.

SFO?
- If you intend to play this mod with SFO then use the SFO submod listed below.

Will the AI build these landmarks/Will the AI recruit these units?
- Yes to both but AI recruitment of units can also be disabled if you have MCT enabled.


FUTURE PLANS
- Rework/rebalance older landmarks, icons and units [Current Focus]

- Continue adding landmarks (leave any suggestions on the appropriate discussion page).


KNOWN ISSUES
No known issues.




SUBMODS
- Heroes of Legend -- Companion mod to LoL; Adds new playable factions alongside a bunch of new characters that are recruited from landmarks.

- SFO Compatibility mod by GabeSky

- Radious Compatibility mod by The Bald Eagle

- RU Translation mod by Gosudar

- FR Translation mod by DaKatam

- PL Translation mod by wojtekb

- 2x Unit Size mod by SFH



CREDITS
You can find a full list of credits here.







Check out my other mods here.

If you want to support my work or drop a donation, please visit my BuymeaCoffee[www.buymeacoffee.com] or here for my PayPal[paypal.me]. I really appreciate everybody for checking out my mods! Thank you and hope you enjoy playing with them!

Популярни дискусии Всички (5)
283
22 септ. в 6:01
Bug Report
The_Inquisitor
224
14 авг. в 22:05
Ideas and Suggestions Thread
The_Inquisitor
2
8 май 2024 в 19:58
Unit balance?
RabidHobbit
1 777 коментара
Joshua Blade, God of the Light 21 септ. в 14:12 
The Hole In By The Hill looks like my kind mercenary tavern! How are the ladies and drinks~? X3
Thelonious 21 септ. в 14:03 
Could you increase the amount of Canopic Jars Tomb King landmarks give? They are too low at the moment
The_Inquisitor  [автор] 19 септ. в 20:50 
@ItsMeYaRids
Yes, they do. All landmarks that are available to any faction + some Empire ones are enabled for the Southern Realms as well.

@Fizzle_Boom25
Sure! Just credit me for the Dragon Company somewhere in your description.

@fandach
I believe its just for one of the landmark's garrison.

@奥威尔·切瑞先生
I'm not sure which landmark you're talking about. Are you sure its from this mod?
ItsMeYaRids 19 септ. в 7:42 
hi, I was just wondering if any of the southern realms factions get extra landmarks from this mod?
Fizzle_Boom25 16 септ. в 17:41 
Is it okay if I use your Dragon Company unit in a mod I'm working on? I want to let Clan Durazgrund from TOW recruit extra extra Dragon Company from each settlement as they try to reclaim Karak Ungor.

I'll set it up so they are just regular rangers if your mod isn't installed.
fandach 13 септ. в 10:33 
Anyone know where high elfs can unlock pegasus knights? Conquered whole map and didnt see it anywhere
奥威尔·切瑞先生 12 септ. в 1:23 
May I ask why I can see the Demonic lron Forges landmark, the Chaos Dwarf, but can't build it in Iron Peak Fort?
The_Inquisitor  [автор] 11 септ. в 16:15 
@RorschachInk
He was supposed to get some more content with that landmark but I haven't had the time to add that stuff in yet.
RorschachInk 11 септ. в 11:19 
I am curious if you could answer a question. Why does Vlad not get the Corrupted Zoo, just the regular one? Seems strange the only building unique to him is a worse version from all the other vampires as you don't get to raise a dragon.
Dragon32 8 септ. в 7:56 
@Beleth
You're not forced. Re-read the Description.