Total War: WARHAMMER III

Total War: WARHAMMER III

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Artists' Guild - CHS
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Tags: mod
File Size
Posted
Updated
6.482 MB
5 Apr, 2022 @ 7:30am
11 Aug @ 1:16am
139 Change Notes ( view )

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Artists' Guild - CHS

In 1 collection by endofanty
Hydricarbon Group
13 items
Description
Introduction
Add a forge for all factions that vanilla game exist, to get all transferrable items that vanilla game allows. It is a way to get vanilla items, instead of I made these itmes.
The "I,II,III" prefix indicates which game the item came from, the "caravan" indicates it is caravan item for cathay.
This is CN interface version. EN ver→EN interface version
Only work for players.
Special thanks for the help of "Synthetic Man".
Special thanks for the picture resource come from "Flaticon"

Different from the previous generation
No longer edit "ancillary_included_subcultures". One is too much item (400+) cause game lag in old computer. Another is this table is merged into "ancillaries", edit it will affect compatibility with other mods.
Because every races have different items, they will use independent Artists' Guild instead of the same one. Actual usage will not make a difference.

Compatibility with other mods
Compatible with most modules, necessarily incompatible with similar modules.
Work fine with SFO and Radious.

FAQ
Not getting item after pressing option
Artists' guild is made according to the original game data, any mods that change the vanilla data of ancillaries_tables will overwrite the Artists' Guild reference data, if you don't get the item after pressing the option, I won't be able to fix it, check other enabled mods.
Obtained non-factional items, eg "Vokmar got the Mark of Chaos" "Dwarf got arcane item"
No such changes were made, item data is not included in the Artists' Guild files, please check other mods.
Followers and banners are too cheap
Unfortunately, we don't have the time to examine the effect of each item and define a cost for it that is worthy of its value, so the price of all items is determined based on its unique score (i.e., white-green-blue-purple). The unique points of the retinue and banner have nothing to do with their value, making them too cheap or expensive.

Sheet
The sheet that integrates the data required by the Artists' Guild: File Sharing[wwwi.lanzouo.com], password: brr0.
The mod is made according to the data in this sheet, collected from the game's database.

Compatibility with Savegames
Unfortunately, saves which have loaded this mod cannot disable this mod. I'd like to make it uninstallable mid-campaign, but it's probably not possible.

Submod
Artists' Guild - More Ancillaries Submod

Other choice
You can also try Equipment Manager.
564 Comments
endofanty  [author] 19 hours ago 
此模组仅提供了获取原版游戏中物品的渠道,不包含新增或修改的物品数据,这是基于纯净与兼容性的考虑。新增物品的内容划分到了子模组中,因为不是所有玩家都喜欢它们。
织田信长 8 Oct @ 12:37am 
好的,谢谢,希望多补充一些随从战旗符文之类的,尽量通用一点,覆盖各个方面
endofanty  [author] 7 Oct @ 11:47pm 
无法兼容其它使用数据库的锻造模组
织田信长 7 Oct @ 9:17am 
另外,我的UI界面和你图片中不一样,这正常吗?
织田信长 7 Oct @ 8:40am 
我试了一下,好像可以同时使用,但是UI上面变成了11个分类按钮,你的6个分类加上他的5个,导致界面溢出了,不过能用。
就是不知道,里面的东西是不是重复的,如果完全可以替代,我就只用你这个就好了
织田信长 7 Oct @ 8:37am 
请问,和这个【全派系锻造】兼容吗?
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3339309575
endofanty  [author] 2 Oct @ 7:14am 
@紫溯:与sfo是没问题的。和一些锻造装备的mod同时启用会出现UI问题
@frank_bird:这……我也未曾见过这种情况
frank_bird 2 Oct @ 1:39am 
巧匠行会的按钮消失了,装备管理器可以打开,但里面没有装备,有谁知道是怎么回事吗?
紫溯 30 Sep @ 10:09am 
UI是不是在玩sfo的帝国时会出问题
Monoolefine  [author] 23 Sep @ 7:00pm 
可以的,兄弟,可以的