Steam telepítése
belépés
|
nyelv
简体中文 (egyszerűsített kínai)
繁體中文 (hagyományos kínai)
日本語 (japán)
한국어 (koreai)
ไทย (thai)
Български (bolgár)
Čeština (cseh)
Dansk (dán)
Deutsch (német)
English (angol)
Español - España (spanyolországi spanyol)
Español - Latinoamérica (latin-amerikai spanyol)
Ελληνικά (görög)
Français (francia)
Italiano (olasz)
Bahasa Indonesia (indonéz)
Nederlands (holland)
Norsk (norvég)
Polski (lengyel)
Português (portugáliai portugál)
Português - Brasil (brazíliai portugál)
Română (román)
Русский (orosz)
Suomi (finn)
Svenska (svéd)
Türkçe (török)
Tiếng Việt (vietnámi)
Українська (ukrán)
Fordítási probléma jelentése






Twitteren
YouTube-on
Redditen 






I play it with 24 civs (double Germany and France, banned Babylon obv because Hammurabi is broken archetype) so no more idiotic city-state and/or great people snowballing you-have-everything-game. And no more free real estate to settle. Instead you need to focus and fight for land and you will lag behind on deity. And that is exactly what I like. Nice challenge.
You just have to accept this is not a map for fast gaming. If you're looking for fast, enjoyable conquest you just better pick something else;)
Also I agree that there are too many hills in the map in general. If hills and mountains were reduced by about 25% that would make a big difference while having strategic gameplay and being realistic