Space Engineers

Space Engineers

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Warfare Weapon Tiers Range Upgrades Realistic
   
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Type: Mod
Mod category: Block, Modpack, Character, NPC, Other
Tunnisteet: NoScripts
Tiedostokoko
Julkaistu
Päivitetty
16.548 MB
12.2.2022 klo 23.28
2.4.2022 klo 23.03
16 muutosilmoitusta ( näytä )

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Warfare Weapon Tiers Range Upgrades Realistic

Kuvaus
:::NOW WITH 10KM TARGET LOCK:::

Upgrades ammo and weapons to use realistic firing velocity & range and modifies turret weapon AI and select NPC Prefabs so they can utilize the new range increases. Assault/Artillery shells are affected by gravity, so they will not be very effective on planets when fired by AI at ranges greater than 3-4km. It's artillery people! Get yourself a Spotter Drone and walks those shots in on your targets.

:::ADVANCED WEAPONRY:::

Adds Tiered Weapons for each new weapon block - Rapid Fire, Precise, and Elite variants.

RAPID FIRE
*Gatling, Autocannon, Assault, Artillery, Rocket Weapons*
[Fires twice as fast, but less accurate]
+[Assault/Artillery fire in 3-shell bursts/6-shell bursts for turrets]
PRECISE
*Gatling, Autocannon, Assault, Artillery, Rocket Weapons*
[Fires half as fast, much more accurate, slight 10% damage boost, 20% range increase]
ELITE
*Gatling, Autocannon, Assault, Artillery, Rocket Weapons*
[Fires 50% faster, slightly more accurate, huge 100% damage boost, 10% range increase]
+[Assault/Artillery fire in 2-shell bursts/4-shell bursts for turrets]

:::Prefabs:::

Cargo Ships: Argentavis, Military Escort/Minelayer/Transport, Mining Hauler, RUST Freighter, V2-Gunboat
[2,500 Gatling, 3,000 Missile AI]
Encounters: Raider Outpost, Salvage Station, IMDC Cerberus Destroyer
[2,500 Gatling, 3,000 Missile AI]

:::Ammo, Controller, & Weapon Blocks:::

Pistol - 450 m/s, 500 m/range
Rifle - 900 m/s, 1,000 m/range

Gatling Rotary Cannon (25x184mm) - 1,000 m/s, 2,500 m/range
[+1,250 Small / 2,500 Large AI]
Autocannon (40x365mm) - 900 m/s, 4,000 m/range
[+2,000 Small AI]

Assault Cannon (155mm Shell) - 800 m/s, 15,500 m/range
[+5,000 Small / 10,000 Large AI]
Artillery Cannon (203mm Shell) - 700 m/s, 20,300 m/range
[+5,000 Small / 10,000 Large AI]
*AI Shoots in a straight line to target, so watch those long range settings on planets.

200mm Missile (Rocket) - 600 m/s, 5,000 m/range
[+2,500 Small / 5,000 Large AI]

Small Railgun - 1,500 m/s, 7,000 m/range
Large Railgun - 2,000 m/s, 21,000 m/range

Small Turret Controller Block: 5,000 m/range
Large Turret Controller Block: 10,000 m/range
**Whatever ammo is being fired from the controller will still despawn/explode after it reaches it's max range listed above.

Encounter PreFabs:
Encounter-Exploration Cargo Ships: V-17 Virtue-Class Corvette
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2777557017

Military Gunship M1A
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2769264028

Blueprint for Weapon Testing Platform:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2754178011
90 kommenttia
taurgis 7.9. klo 3.07 
loving the ranges though i wanted to ask why the missile ranges were so low?
Malignant  [tekijä] 3.12.2024 klo 14.15 
@lukis135 Thank you Sir! I find myself with very little time for SE these days, but I appreciate you!
lukis135 3.12.2024 klo 13.00 
If anyone is interested,
I just created extension for Contact DLC till author of original mod adds it to his mod. (I'll take it down after that)
https://gtm.steamproxy.vip/sharedfiles/filedetails/?edit=true&id=3377401187
alexsystem 18.6.2024 klo 5.35 
Hello. Good mod. Can you make a config for changing the multipliers for Weapons Ranges?
Ungarr 10.3.2024 klo 14.50 
ammo for autocannons are not showing up in the prodution menu
Malignant  [tekijä] 10.3.2024 klo 11.44 
I don't use Weaponcore, I find it to be too mod intensive for my play-style so my mods are not compatible with it. You are welcome to make an adaptation with this for Weaponcore.
Zarlev 10.3.2024 klo 3.18 
Will this ever have a weaponcore competable wersion? becaus it fits so well into the game and ı also like the additional encounters it makes us face.
Brutus 6.2.2024 klo 19.52 
This mod is so well done. It feels so natural for space warfare and its well balanced.

Every ship I make, i have a 'Vanilla version, then an 'elite' version with these added weapons. I like to play on vanilla servers... but this is a MUST have on custom servers.
Malignant  [tekijä] 6.2.2024 klo 19.24 
I had intended to upgrade the railguns, just have not had the time. Most likely after the next big DLC drops that motivates me to keep playing.
[HLC]Wolf_Hunt 6.2.2024 klo 7.34 
thank you for this.
working my way away from weapon core as well. would there be anyway to add railguns to the tier system as well? stay awesome