Garry's Mod

Garry's Mod

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Nilixen's Proximity Voice Chat V1.3 Added radio system
   
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Content Type: Addon
Addon Type: Server content
Addon Tags: Fun, Roleplay, Realism
File Size
Posted
Updated
7.640 MB
10 Jan, 2022 @ 11:36am
8 Sep @ 1:50pm
11 Change Notes ( view )

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Nilixen's Proximity Voice Chat V1.3 Added radio system

Description
Earlier known as "Not so Improved Voice Chat"

Hi, Welcome etc... emm... yeah, so what you see is my improvement for voice chat, which allows you to whisper yell and talk normally (?), nothing more or less. It can be weird sometimes since it doesn't check for obstructions, that means if person is talking behind a wall you may hear them. THAT'S WHY I INTRODUCE TO YOU MY FELLOW SPHERE, which shows talking range. Also there's an indicator in the bottom of your screen that allows you to see your current talking mode.

If you have any questions, bugs and ideas please leave them in coresponding discussions.

WORKS ONLY WHEN GAME IS RUNNING AS A SERVER

Version 1.1b (Thanks to 'Bk. ):
- 3 new languages (French, German and Russian)

Version 1.1 (around 70h of work):
- reworked whole gui system and addded language support,
- added walkie talkie system (might be bugged)
- added 2 radios (basic - only one channel, advanced - 2 channels)
- custom frequencies - you can create and give player access to custom frequencies eg. Medical services, there are 3 by default. (currently no easy way other than lua to give them)
Custom frequencies are removed after death if not permament (leaving server will remove them)
JNVoiceMod:GiveChannel(Player ply,string id, Bool permament)
JNVoiceMod:RemoveChannel(Player ply,string id)
JNVoiceMod:ResetChannels(Player ply) - reset channels does not affect permament ones

It does NOT require CONTENT , content is for your use if you need it (eg. for your server)

To access ingame admin config type jnvmconfigmenu in your console
Should work with every gamemode, especially TTT, since I've been trying to make it work for like 6 hours...

github [github.com]



Do not reupload!
Popular Discussions View All (2)
26
9 Jul @ 9:41am
PINNED: IDEAS, COMPLAINTS, ETC...
Nilixen
21
7 Aug, 2024 @ 2:09pm
PINNED: BUGS, EXPLOITS, ETC...
Nilixen
69 Comments
Sayonara87 9 Sep @ 12:20pm 
It works perfectly, gracias!
Nilixen  [author] 8 Sep @ 9:34pm 
It’s updated on ws, model is taken from another addon. I don’t remember exactly.
Sayonara87 8 Sep @ 3:58pm 
Also I guess C_Hands are invisible, if you haven't been informed by someone else yet.
Im going to say the results tomorrow because I can't really test the addon right now
Sayonara87 8 Sep @ 2:44pm 
No problem, im trying to test the addon, gonna tell you results soon.
Nilixen  [author] 8 Sep @ 1:44pm 
Updated it on github, try downloading the newest version. I'll update ws version a bit later on, cuz I don't have access to my main pc. Thanks for catching that LOL It went unnoticed for like 3 years :P
Sayonara87 8 Sep @ 1:40pm 
thank you!!!
Nilixen  [author] 8 Sep @ 1:14pm 
I'd have to check it in the source, give me some time I'll look into it
Sayonara87 8 Sep @ 8:26am 
I want to use this addon for my Helix Schema, got rid of the Helix original proximity system, and it made your addon work fine, BUT there's still one issue:

Whenever i drop the radio (as an item) or get rid of it from my weapon list - i still hear other players talk on the set frequency, though i can't change the frequency and talk on radio myself. Any ideas to fix? Cuz im not a very good coder, i'm not sure if i can fix the issue myself.
Nilixen  [author] 20 Jun @ 2:27pm 
it's in the description of the radio. I don't remember, try R
Gojo Satoru 20 Jun @ 7:22am 
How the chence a Radio Wave?