Garry's Mod
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Improved Default Cubemap
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Tipo de contenido: Extensión
Tipo de extensión: Efectos
Etiqueta de extensión: Realismo
Tamaño
Publicado el
Actualizado el
4.894 MB
8 ENE 2022 a las 22:14
9 ENE 2022 a las 20:26
2 notas sobre cambios ( ver )

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Improved Default Cubemap

Descripción
The fallback cubemap that has plagued incomplete and broken maps since 2004 finally gets a makeover! I made one that doesn't stick out like a sore thumb in most lighting conditions.

Now you can use broken maps without burning your eyes out before they're fixed.

Replaces
materials/ENGINE/defaultcubemap.vtf

No more "glowing props"!
- Still ugly and wrong, but less ugly
- Works in LDR and HDR maps (using a single texture)
- Uses sky_day02_07 skybox from Half-Life 2
- Neutral color and low saturation
- Better sky/ground separation
- Nondescript ground appearance
- Similar overall luminosity (Doesn't look any worse in dark areas than the original.)

Mappers, JUST BAKE YOUR %$@& CUBEMAPS
This DOES NOT magically "fix" broken or missing reflections in maps that haven't baked/included their own cubemaps correctly. They will always look wrong until that happens.

They are very easy to add, even for beginners. You are a bad mapper if you don't.
If you are seeing this texture somewhere, please tell the map author to bake their cubemaps.

Guide for mappers to troubleshoot cubemaps because Workshop breaks them for no reason sometimes: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=861820969


Regardless, I hope this comes in handy for when the fallback cubemap does rear its ugly head.
243 comentarios
♬♫~Joe Blaze~♫♬ 12 SEP a las 12:10 
Needs an update and fix!
skottbrojks 10 MAY a las 21:31 
its not working:(
67 29 MAR a las 23:48 
It’s an obsolete!!!
Scanner Man 19 MAR a las 21:57 
does it still working after update?
HeyPal 3 FEB a las 23:31 
does it fix error cubemaps?
Callsign_Ewok 23 DIC 2024 a las 6:59 
So wait, will this also make it so that way the chrome fix for Half Life 1 related weapons will be fixed as well?
noewaeda 4 DIC 2024 a las 10:42 
the photos are 3d renders
Alacai 11 OCT 2024 a las 20:29 
Has anyone noticed how weird and creepy the default cubemap is for source engine games like gmod? like where are the photos even taken?
valde.andersson14 18 SEP 2024 a las 12:24 
my metal turned into bronze :(
ManFr0Mars 7 SEP 2024 a las 3:25 
Mappers, just build the cubemaps! agreed.