Transport Fever 2

Transport Fever 2

102 ratings
Clipper Ship
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77.020 MB
24 Dec, 2021 @ 4:18pm
25 Jan, 2022 @ 1:48pm
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Clipper Ship

Description
Named for 'clipping' the wind, not 'clipping' the depot
(It does clip the depot something fierce)

In the 1800s, the fastest ships on the water were the clipper chips. Sleek hulls and square rigged sails gave these ships immense speed.

Build in competition with each other for the lucrative trade routes, clippers increased in speed throughout the 1800s.

This clipper model is an amalgamation of two ships from different periods. The 1850s Flying Cloud and 1880s Cutty Sark.

Clipper ships stayed in trade and other routes remarkably late, with some still operating the tea routes as late as the 1930s. Some were still knocking about in the 50s. Nowadays, clippers are reduced to static displays, or new builds for leisure.

This mod includes:
Tea Clipper
Transatlantic Clipper

I plan to add more clippers and other ships over time, using the assets created for the initial boats. By changing the sail layout and hull shape, many other ship types can be attained, so keep an eye out for new sailing ships popping up in your game.

Merry Christmas
This mod is a gift to the community over the holidays, I hope you enjoy it!
13 Comments
TheGreenSquier 17 Dec, 2024 @ 7:02am 
Awesome! Any reason the cargo ship isn't All Cargo? I didn't realize it didn't carry coal/iron until I lost a bunch of money :(
Pizzaguy 18 Aug, 2023 @ 10:38am 
I sure hope you add some mixed sailing - steam ships as were common during the earlier time periods to have both types of power during the early days of steam propulsion
[DLP]Dark_Minion 28 Jan, 2022 @ 9:49am 
Sorry that I am only answering now: I copied the mod into the user mod directory and edited the files in res/models/model/vehicle/ship/ <- there you find tea_clipper.mdl and transatlantic_clipper.mdl and in both files you need to edit "yearfrom" and set it "= 1800"
theriddlesolver 4 Jan, 2022 @ 5:30pm 
@[DLP]Dark_Minion how did you get this mod to work with the early start mod? I've tried several times and couldn't figure it out how to make this ship appear before 1850.
[DLP]Dark_Minion 1 Jan, 2022 @ 9:50am 
These are absolutely awesome. Icing on the cake would be assets without or with furled sails.

I use a mod which enables the game to start at 1800 - these ships really work great there.
AraxEthyr 28 Dec, 2021 @ 2:06am 
Those were realy missing in the game. Thank you.
josemallo 26 Dec, 2021 @ 8:27pm 
excellent!!!
jm764 26 Dec, 2021 @ 8:27am 
Amazing, I was hoping this would make it into TpF2 someday and you have definitely outdone yourself with these ships! :P
davederave41225 25 Dec, 2021 @ 6:01am 
Thank you. I suggested these should be includes in the forums and got shot down. Makes so much sense in the early game
jmf0401 25 Dec, 2021 @ 1:09am 
Thanks again for a great addition to the game. I've loved ships like the Cutty Sark for many years. To that point, however, I was wondering why you chose 40 capacity for the Tea Clipper. I thought it would be more similar to the Wilhelm I ship from the base-game. This would be more in-line in my mind, representing the high-cost shipping but at a fast pace.
Great mod all the same and Merry Christmas to you.