Stellaris

Stellaris

294 ratings
SE - Restyled
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File Size
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Updated
162.387 MB
11 Nov, 2021 @ 10:52pm
8 Jun @ 4:15pm
44 Change Notes ( view )
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SE - Restyled

In 1 collection by droid.with.googly.eyes
SE - Restyled
20 items
Description
This mod is a rework of SE - Human and SE - Humanoid series by MnCnNn.


Mod Load Order
Mod load order has been moved to discussions due to character limits for the description. https://gtm.steamproxy.vip/workshop/filedetails/discussion/2652300246/3187988018482619146/


Features
  • Strict reclassification of clothing - no more nipslips with soft setting
  • Soft setting by default - no more "surprises" when forgetting to add submods to playlist
  • Clothing now uniform across portraits - no more clothing exclusive to particular portraits
  • Added support for envoys
  • Removed clothing for females with large flap on shoulder - animations cause visible tearing in the flap
  • Removed spiky shoulders from Humanoid female 04 base textures to avoid either narrowed clothing choices and/or clipping
Technical:
  • Fixes for minor gender imbalances
  • No longer overwrites vanilla to avoid conflicts
  • Reworked code for compatibility and maintainability
  • Creation of submods allowing a custom setup


Tools
SE - Asset Selector Scripts[sourceforge.net] - Templates and scripts used to build the asset selectors for SE - Restyled. Currently builds 110 asset selectors featured in both main mod and submods. Ability to modify and run shell scripts required (video guide for Windows 10: https://www.youtube.com/watch?v=pqn20YFvYWE). Makes extensive use of sed. Modders may alter the scripts to produce (for example):
  • Mods to provide alternative clothing choices for SE - Restyled
  • New portrait mods on a similar scale to SE, relying on Portrait Trigger Pack
[discord.gg]
645 Comments
droid.with.googly.eyes  [author] 23 Aug @ 2:30am 
Depending on your choices in empire creation and clothing submod, the list of available choices to randomly pick from may be reduced to 1.
Feanor 22 Aug @ 12:03pm 
I don't know if I'm doing something wrong, but all the leaders of each type wear the same clothes. There are over 100 different outfits to choose at the beginning, but in the game everyone ends up wearing the same clothes. Is this normal?
droid.with.googly.eyes  [author] 21 Aug @ 6:42pm 
See description for differences compared to original SE. This also contains new textures.

I have no idea what was done to update Human 2. I can only say the original Human 2 greatly resembled original SE in terms of code, with all the issues that led to rewriting it all. The extras for cybernetic/psionic also predated the current cybernetic portrait code, and never worked quite right.

The presence of humanoid portraits was the deciding factor in basing this mod on orignal SE rather than Human 2.
dnceleets 21 Aug @ 5:38pm 
Question, there exists SE Humans 2 working fix mod, which makes se humans 2 function on 4.0. My question is what this mod does compared to that one? If i understand correctly, this mod and its sub mods add clothing and hair to humans (and some other adjustments or fixes) and with certain submods adds body types. Comparatively, i believe the SE Humans 2 added entirely new portraits with animations and stuff for psionic/cybernetic?

If i'm wrong please let me know what the difference in the mods, or better yet if they're compatible. I assumed not, but i know a lot of your focus with this mod has been maintaining maximum compatibility
droid.with.googly.eyes  [author] 20 Jul @ 4:06pm 
No idea what you mean.
Galeón 15 Jul @ 4:25am 
Doesn't halo work anymore?
droid.with.googly.eyes  [author] 14 Jul @ 3:47am 
...did you even test this mod?

That's a vanilla bug already fixed in many portrait mods, including this one.
ALO SHI 14 Jul @ 3:32am 
I meant this bug: https://forum.paradoxplaza.com/forum/threads/stellaris-pop-portrait-gender-not-following-chosen-gender-from-empire-creation.1743069/ .

All pops in any given planet pop selection display are clones of each other. All mods are disabled.
droid.with.googly.eyes  [author] 14 Jul @ 3:11am 
I have only heard of this happening when portraits are broken by other mods. In particular, a certain mod not available on Steam whose author is named after a fruit.

Otherwise I would have to know your exact setup in order to reproduce this.
ALO SHI 13 Jul @ 4:00pm 
Hi, I have a simple question. Have you noticed that the pops that display in-game and during the portrait selection screen are basically all copies of each other. By that I mean all pops in-game, excluding leaders, use the same phenotype, hair, colour, gender etc. They are all clones of each other. If you are aware of the problem, would you know a of a way to fix for it? Thx