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both arms or legs might give total of 120% movement. (I just realised that if 8% was real, in the end those joint and legs might be better that real bionic limbs. But. If 8% would be a future it would be weakened by the fact that bionic limb has no bleeding/pain and in addition bionic arm has boosted melee DPS.
In the end I think that 5% is a reasonable option (i thought of adding a joints and pair of tendons for each part like hand, forearm, shoulders and those bonuses would sum up and in total it would be about 160% so that would be unfair in contrast to normal, whole, "more advanced" implants.
So joints and tendons might be cheaper (not in plasteel i think) and "more effective" options. Also i think that body purist shouldn't be disapointed of them because those are very similiar, nearly identical to original counterparts but who knows, I didnt had body purist before with peg leg and would be sad of having attachment. Its just Rimworld
All joints and tendons (depends on body spot and they would be counted individually) might give 5%-8% bonus to movement or manipulation. For example having 2 bionic joints and 2 bionic tendons in