Garry's Mod

Garry's Mod

5,157 oy
Physics for Effects
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İçerik Türü: Eklenti
Eklenti Türü: Alet
Eklenti Etiketleri: Yapı, Sahne
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6.405 KB
30 Eyl 2021 @ 1:36
26 Eki 2021 @ 0:37
4 Değişiklik Notu ( görüntüle )

İndirmek için abone ol
Physics for Effects

Açıklama

About
A simple tool for adding the physics to effect props. Do you know the pain when you see a nice prop in the spawn menu, you spawn it and you see the ominous effect ring? Fear no more! With this tool you can make any prop_effect a prop_physics, then weld it, build with it, duplicate it!

No, I will not create a "Effect to Ragdoll" tool. Reason is simple: Lua does not provide an interface for creating multiple convex colliders for bones in ragdolls.

How to use
By default every small effect you spawn automatically becomes a physicized effect (basically a prop_physics). You can disable the auto-physicize by going into the Spawn menu (press Q), on the top bar find "Effect spawning" and toggle the "Physicize effects on spawn". If you want to automatically physicize big effects uncheck the "Don't physicize big props".
Sometimes the boundaries are not obvious, for that you can preview them by clicking "Draw physics bounds".

You can physicize / dephysicize the effect by clicking "C" and hovering over it in game, then clicking "Physicize (add physics)" (on effects) or "Dephysicize (remove physics)" (on physics effects). Physics effects are just like props, you can ignite them, disable collisions on them etc.

Please check out my last addon: Advanced Duplicator Sharing system
Popüler Tartışmalar Tümünü Görüntüle (7)
57
28 Şub @ 13:23
Answering all of your questions
goblin
2
5 Eyl 2024 @ 10:49
Mod is broken
C00LKIDD
0
27 Mar @ 6:48
What About SFM Character Ragdolls?
Nephalem Vanguard #SV_PureIsBad
502 Yorum
FedBreaker 23 Tem @ 6:42 
uhhhhhhhhhhhh this dont work with CSM, can it? and if so, how? (please help)
BlazingFenix 20 Tem @ 21:12 
this fixes all of my problems :steamthumbsup: :steamthumbsup:
TheLapisFreak 9 Tem @ 18:09 
Would there be a way to add a physics bounds to an effect? I thought this mod would help me make some snow terrain effects from a mod have collisions but when they are physicized they still have no collisions, can't be interacted with in any way outside of undoing them (can't even click on them with the context menu), and they have no visible physics bounds :[
davisalexandra018 15 Haz @ 10:59 
its great!- uh oh the freight elevator wont let me in now :<
Jimmy Gibbs Jr 10 May @ 15:36 
FINALLLLYYYYYY
onepoint17 10 May @ 7:20 
how do I remove the blue mash from the Physicized effects?
An ant 26 Nis @ 10:43 
when i physize it I cant grab it with the physics gun and cant select it with the tool weapon
maybbaby2003 24 Nis @ 6:04 
ARE YOU SERIOUS WHERE HAVE YOU BEEN ALL MY LIFE
jim 21 Nis @ 2:25 
bruh
Anonim47  [yaratıcı] 12 Nis @ 0:10 
I love this addon more than I love my girlfriend. Oh wait... It's my own addon