Garry's Mod
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Physics for Effects
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Content Type: Addon
Addon Type: Tool
Addon Tags: Build, Scenic
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更新日
6.405 KB
2021年9月30日 1時36分
2021年10月26日 0時37分
4 項目の変更履歴 ( 表示 )

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Physics for Effects

解説

About
A simple tool for adding the physics to effect props. Do you know the pain when you see a nice prop in the spawn menu, you spawn it and you see the ominous effect ring? Fear no more! With this tool you can make any prop_effect a prop_physics, then weld it, build with it, duplicate it!

No, I will not create a "Effect to Ragdoll" tool. Reason is simple: Lua does not provide an interface for creating multiple convex colliders for bones in ragdolls.

How to use
By default every small effect you spawn automatically becomes a physicized effect (basically a prop_physics). You can disable the auto-physicize by going into the Spawn menu (press Q), on the top bar find "Effect spawning" and toggle the "Physicize effects on spawn". If you want to automatically physicize big effects uncheck the "Don't physicize big props".
Sometimes the boundaries are not obvious, for that you can preview them by clicking "Draw physics bounds".

You can physicize / dephysicize the effect by clicking "C" and hovering over it in game, then clicking "Physicize (add physics)" (on effects) or "Dephysicize (remove physics)" (on physics effects). Physics effects are just like props, you can ignite them, disable collisions on them etc.

Please check out my last addon: Advanced Duplicator Sharing system
人気スレッド 全て表示 (7)
57
2月28日 13時23分
Answering all of your questions
goblin
2
2024年9月5日 10時49分
Mod is broken
C00LKIDD
0
3月27日 6時48分
What About SFM Character Ragdolls?
Nephalem Vanguard #SV_PureIsBad
502 件のコメント
FedBreaker 7月23日 6時42分 
uhhhhhhhhhhhh this dont work with CSM, can it? and if so, how? (please help)
BlazingFenix 7月20日 21時12分 
this fixes all of my problems :steamthumbsup: :steamthumbsup:
TheLapisFreak 7月9日 18時09分 
Would there be a way to add a physics bounds to an effect? I thought this mod would help me make some snow terrain effects from a mod have collisions but when they are physicized they still have no collisions, can't be interacted with in any way outside of undoing them (can't even click on them with the context menu), and they have no visible physics bounds :[
davisalexandra018 6月15日 10時59分 
its great!- uh oh the freight elevator wont let me in now :<
Bel Air Enjoyer 5月10日 15時36分 
FINALLLLYYYYYY
onepoint17 5月10日 7時20分 
how do I remove the blue mash from the Physicized effects?
An ant 4月26日 10時43分 
when i physize it I cant grab it with the physics gun and cant select it with the tool weapon
maybbaby2003 4月24日 6時04分 
ARE YOU SERIOUS WHERE HAVE YOU BEEN ALL MY LIFE
jim 4月21日 2時25分 
bruh
Anonim47  [作成者] 4月12日 0時10分 
I love this addon more than I love my girlfriend. Oh wait... It's my own addon