Garry's Mod

Garry's Mod

101 beoordelingen
TF2 Improved Physics V4
   
Prijs
Toevoegen aan favorieten
Toegevoegd aan favorieten
Verwijderen uit favorieten
Content Type: Addon
Addon Type: Model
Addon Tags: Comic, Fun
Bestandsgrootte
Geplaatst op
3.058 MB
25 sep 2021 om 14:20
1 wijzigingsnotitie (weergeven)

Abonneren om te downloaden
TF2 Improved Physics V4

Omschrijving
ever wanted a better physics structure for tf2 models? here it is, at least!

Content
  • new complete physics structure for each class
  • corrected physics assign for skeleton structure (Spine2 was default, spine_0 and spine_1 is now superior :D)
  • flexible joint constraint rotation for each bone
  • fixed pyro's middle finger gap
  • medic's coat is now with better flexibility without going crazy when using stand pose tool.


Warning
This addon will replace ONLY team fortress 2 game's models, and not custom workshop ones.
however, any existence addon like this, will surely conflict with this one. means any dupe/save with one of the following addons while using this one will conflict with each other (a better example in preview images) :

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=105262163
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=106817451
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1921557297

so, make sure you unsubscribe from those 3 addons, or any that shares the same files.


Credits
Valve - Making TF2 Models (obvious :P)
E7ajamy - creating physics from scratch, fixing orientations for physics, etc.
Zed - beta testings, screenshots and feedback.
39 opmerkingen
E7ajamy  [auteur] 4 jun om 10:28 
it would be better if one model have only two spines that's posable. one spine is enough because it would also need to carry the weight of the entire ragdoll.
Zillon7881 8 apr om 23:53 
idk if its possible but could you maybe make it so that all spines are poseable?
Zillon7881 8 apr om 14:01 
i fucking thank you so much i hated that none of the mercs had pose-able necks it just killed me but now they do and i don't have to use ONLY high poly mercs to do so T^T
E7ajamy  [auteur] 5 jul 2024 om 1:58 
okay
☪Türkish Comrade☪ 5 jul 2024 om 1:30 
the bones were in weird positions so I will have to finish what I was doing in that save before using this addon
E7ajamy  [auteur] 5 jul 2024 om 0:40 
it depends on what is in that save. it would work, but if you have a different addon that conflicts with this addon, you might have weird results.
☪Türkish Comrade☪ 4 jul 2024 om 13:25 
does it work with a save I made before installing the addon?
E7ajamy  [auteur] 9 jan 2024 om 7:09 
@Agent F. King

i think that is how it works. logically, i included Pyro alone, but the addon contains the rest of the .phy files, which won't appear in the addon but it is gonna be used on the mounted tf2 models you have mounted from tf2 game itself.
Agent F. King 8 jan 2024 om 13:41 
when subscribe to it only gave me 2 pyros
E7ajamy  [auteur] 7 jul 2023 om 4:22 
@Le Hot Doge permission granted!