安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题









I made a little change in the script regarding the materials for the roof stage and now it has a non-0 workdays for completion.
Not sure why this problem happened here though, I think it was always possible to define all construction materials manually before.
Now that's not something I've encountered before. But it does happen as you described it.
I'll look to see if I can fix it.
for i shaped building
for the stage of laying bricks needed: 278 work days 23t bricks 7.9t wood 3t steel
to end construction: 278 work days 26t bricks 16t wood 6t steel
so there is materials for 3rd stage but there is no work days for 3rd stage
because of that building is finished early without 3rd stage
and this is the same for all 3 buildings
Can you help me a bit with the specifics?
I'll test it right away, odds are I know what's causing it as I encountered it in the past, but thought I have made sure it wasn't gonna be an issue this time.
construction ends on a stage of laying bricks