RimWorld

RimWorld

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RimHammer40k - GreyKnights
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Mod, 1.3, 1.4, 1.5, 1.6
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2.387 MB
20 Aug, 2021 @ 9:35am
12 Jul @ 8:00pm
9 Change Notes ( view )
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RimHammer40k - GreyKnights

Description
Added War hammer 40k Grey Knights related weapon and apparel

Powerful for sure as an Ultra tech, but expensive

if you have any issue using the mod please report in
[discord.gg]
88 Comments
ClothingLotus 3 Sep @ 2:17pm 
when my pawns are looking sideways, with aegis helmet equipped, you can see their head sprite
猎人小39 2 Aug @ 1:10pm 
也不知道盔甲属性能不能再提升一点,还是太贫弱了(bushi)
风笛 28 Jul @ 7:51am 
问一句,古往今来的话,ce?:steamfacepalm:
Sig (Von Luck WT) 22 Jul @ 12:24am 
I had to add Vac resistance to the Aegis suit with the character editor, great mod ty I'm having fun!
死の毒 12 Jul @ 8:56pm 
@AOBA 赞美大佬与万机之神
cjaustin319 12 Jul @ 8:09pm 
Thank you.:steamthumbsup::steamthis:
AOBA  [author] 12 Jul @ 8:00pm 
@死の毒 yes
死の毒 12 Jul @ 5:19pm 
1.6?
cjaustin319 9 Jul @ 10:10pm 
@Vecardi Think of it like anti-Psychic shield generator. Even though the Grey Knight inside is a powerful psyker, the armor itself is designed to block hostile psychic emanation from reaching them or adversely affecting their mind. This is cuucial for fighting deamons, who are pure psychic entities and can corrupt or assault minds directly.

Beyond the armor, the Grey Knights themselves undergo the most rigorous mental conditioning and psychic training in the Imperium.
Internecivus 26 Jan @ 8:29am 
Is there a framework for the 40k stuff, or a way to get all of the factions and stuff in the game or is it mostly fractured and incompatible with each other?