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Ilmoita käännösongelmasta
I have a question regarding your mod.
KKaiKorea has done some great work on integrating the Irionhands with lore units into the new Primaris era.
Would you allow your mod to be reworked as well from KKaikore as well in the same way?
That would be so cool, to see your great work evolving into the Primaris era, as I am so much a Vylka Fenrika Fanboy and I would love to see all the lore units combined with your mod.
Best regards
You will also notice that all faction mods (Chapters of the Imperium, Children of Asuryan, Blood Angels and Iron Hands mods) don't have an extra text for discovering other mod factions. My mod is no exceptions. The reason is simple. It's too much work for little payout. There are new mod factions constantly created, so it doesn't make much sense to add flavor to all of them. At the end of the day, we just click OK when discovering a faction and move on with the gameplay.
I needed that critical look, dexgattaca. Much appreciated! I hope it didn't mess much with your game. And my condolences to all Long Fangs who died without extra armor of course xD
Looks like Devastors and Assault Marines need their <traits> lines updated.
<trait name="ExtraInfantryArmour" requiredUpgrade="SpaceMarines/ExtraInfantryArmour"/>
<trait name="LastStand" requiredUpgrade="SpaceMarines/LastStand"/>
<trait name="CombatShield" requiredUpgrade="SpaceMarines/CombatShield"/>
<trait name="ExtraInfantryArmour" requiredUpgrade="SpaceMarines/ExtraInfantryArmour"/>
<trait name="LastStand" requiredUpgrade="SpaceMarines/LastStand"/>