XCOM 2
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[WOTC] [WSR] Faster Firing Animation for the Beam Vektor Rifle
   
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11 sierpnia 2021 o 6:13
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[WOTC] [WSR] Faster Firing Animation for the Beam Vektor Rifle

W 1 kolekcji stworzonej przez Veehementia
[WOTC] Veehementia's Mods and Ports
Przedmioty: 55
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Quick mod I did that adapts the SFX of the Beam Vektor Rifle to use with the Conventional Vektor Rifle's firing animation. Because using the Beam Sniper Rifle animation on the Beam Vektor Rifle is stupid.

You can see the result in the video above.

Uses WSR. Safe to remove/add/whatever whenever.

Have fun!
Komentarzy: 7
Lars of the Mohicans 20 maja 2023 o 14:39 
Very glad for this mod. Thanks for posting it! Wish there was also one for the plasma bullpup and autopistol; I can't stand those silly delays.
Veehementia  [autor] 6 września 2021 o 5:53 
@SolariRoad Already did it for Laser, you can find it in my workshop page. Coil uses Mag animations, which are fast enough imo, but if you want to apply the Conv animations simply use WSR to swap the soldier's animation to the conventional vektor's.
SolariDraco 5 września 2021 o 22:15 
Having just hit the Shadow Lance, I really like how it feels. Looks way more natural, with how quick it goes.
I don't know if you do requests, but do you think you can do this for the Coil and Laser variants of the Vektor Rifle as well? Since they also both use the slow Sniper Rifle animation.
Veehementia  [autor] 16 sierpnia 2021 o 15:22 
@Medicman It's the [WOTC] Unit Flag Extended mod from RustyDios.
Medicman 16 sierpnia 2021 o 14:46 
Nice, I saw in the video the secto had green health bar, That a mod? I don't think I have seen a green health bar in Xcom., but I could be wrong...
Veehementia  [autor] 14 sierpnia 2021 o 17:09 
@Deadput Thank you for the kind words!
Deadput 14 sierpnia 2021 o 16:40 
A nice simple qol mod, thank you!