Avorion
178 평점
1.0 Orders and Looping [2.0+]
9
2
4
2
2
3
   
어워드
즐겨찾기
즐겨찾기됨
즐겨찾기 해제
Mods: Mod
파일 크기
게시일
업데이트일
26.603 KB
2021년 8월 3일 오후 1시 35분
2022년 11월 24일 오후 2시 02분
업데이트 노트 16개 (보기)

다운로드 위해 구독하기
1.0 Orders and Looping [2.0+]

설명
Description
Restores several map orders from Avorion 1.3.8 that were removed in Avorion 2.0, while still working alongside the new captain missions. As of the Avorion 2.0 stable release, only stable versions are supported.

Restored Map Orders
  • Mine
  • Refine
  • Salvage
  • Loop

How To Loop
From the galaxy view, you are able to issue orders by selecting a ship and clicking an order. If you hold down the `Shift` key while clicking orders you can queue them to run one after another.

While queueing orders, if the orders have a loop in them (ie. An order later in the queue returns the ship to a sector it was in earlier in the queue), the Loop order will appear in the list of available orders.

Note that there is/was a minor bug where the Loop order does not show if all orders are in the ship's current sector. The workaround is to add a jump order to the current sector at the end (essentially a do-nothing) which should allow the Loop order to appear.

(Optional) Configuration
If there are certain new or old orders/missions that you do not wish to see in the galaxy map, they can be shown/hidden based on settings in a config file.

The dependency AzimuthLib is required to use this filtering feature, but is not needed to just restore the old 1.0 orders.

The configuration file will be auto-generated after loading a galaxy with both AzimuthLib and 1.0 Orders and Looping enabled and is located at:
%appdata%/Avorion/moddata/1.0 Orders and Looping/1.0 Orders and Looping.lua

Disabling or removing AzimuthLib will simply cause all orders and missions to be shown again.
인기 토론 모두 보기(2)
0
2022년 7월 25일 오전 9시 06분
Commands clipping out of bounds
Bluetail
0
1
2022년 5월 23일 오후 3시 08분
Petition to get this handsome individual to update their mod
Hurrican999
댓글 218
Florp Incarnate 2025년 9월 30일 오후 9시 05분 
As far as I can tell, this is broken. The mining order is still this clownish large white aoe on the galaxy map.
AppleManzana 2025년 9월 21일 오후 5시 35분 
22SEPT2025 : Works perfectly fine. I honestly think I would not play the way I play without this mod. Micromanaging on the galaxy map with this mod is soooooooooooo fluid and ergonomic. Really, just to launch a ship in a sector and put mine without leaving the galactic map is time-saving.
frosch1007 2025년 8월 23일 오후 12시 50분 
Mod also wokrs like a charm for me.
frosch1007 2025년 8월 23일 오후 12시 50분 
The question is.
Do we get more recources with missions than a loop of mining sectors with 2k+Asteroids.
Moutshoot 2025년 8월 23일 오전 3시 27분 
I work for me
ARandomPOS4(?) 2025년 8월 15일 오후 8시 01분 
This works for me if you have both this AND AzimuthLib installed. Even works on my hosted server so I am not sure why people are saying it's not working?

AzimuthLib: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1722652757
Ant 2025년 8월 15일 오전 11시 51분 
update?
ThunderGluck 2025년 8월 7일 오후 2시 21분 
what Crisp said - pretty please, OP? this mod is far too helpful to fully abandon, and there's no real working substitute confirmed to be stable in 2.5.x, afaik.

even just throwing the last working version files up in a repo (with disclaimers) would make it easier for someone to fork for the current game version, at least so it doesn't become a total loss.

last comment claiming this mod still works appears to be from 10/2024, so you might as well.
Crisp 2025년 6월 2일 오후 5시 39분 
why not just make a git repository so that this mod can be actively maintained by the community? It'll make things a lot easier for sure
Firnaka 2025년 3월 17일 오후 6시 38분 
Broken when you try to send cap on standard area missions it crashes my entire server 100% of the time please update and fix.