Airships: Conquer the Skies

Airships: Conquer the Skies

75 oy
Yellow's Dependency Pack V3
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Type: Mods
Dosya Boyutu
Gönderilme
Güncellenme
3.033 MB
30 Tem 2021 @ 18:58
1 Oca @ 14:29
16 Değişiklik Notu ( görüntüle )

İndirmek için abone ol
Yellow's Dependency Pack V3

Açıklama
I keep incidentally deleting the description when I update this mod, except I didn't back it up this time!

What is this?
This is a mod that fixes many older mods from the workshop.

Do I need this?
I heavily recommend using this mod if you are downloading older mods from the workshop that add items.

What mods are supported?
Broadly, many. Specifically to name a few;
Any mod by An Ammo Box
Whitefoxes Modules
Weapons of Mass Destruction
Shaping unified
DocPeabody's Modpack MKII
The Royal Armoury

And likely more that I am unaware of or partly aware of.
Like the Conscript Barracks

Closing statement
Please report any and all bugs in relation and they will be checked into being fixed. I believe Airships modding legacy to be very important to the game, even if it casts it aside, and will do my best to keep older mods running for the game.

Check the mods changelog If you find yourself curious of what has changed.
148 Yorum
PiscesSoedroen 8 Eki @ 23:20 
for some reason this mod is incompatible but i ran a quick check and i don't see any yellowminer dependencies other than this. disabling it, the game can run and the modules can be used but module folders are all rednames
WesternCrusader666 3 Eki @ 11:22 
Gotcha, thanks for the mod btw
Lung  [yaratıcı] 3 Eki @ 10:35 
Mod doesn't include any mods, you must install mods. Older mods (like those made by An Ammo Box, Whitefoxes modules, etc) generally are repaired by this.

The mod itself includes absolutely nothing useful on it's own.
YellowMiner 3 Eki @ 8:09 
The latter
WesternCrusader666 2 Eki @ 21:36 
I'm confused, does this mod includes the supported mods or allows the mods to be friendly with each other?
Lung  [yaratıcı] 9 Haz @ 5:42 
Additionally, last I recall, the mod(s) doesn't have a monster tab, they are treated like normal Airship parts or built via the city on the map.
Lung  [yaratıcı] 9 Haz @ 5:36 
My idea would be the constant updates that update vanilla content and inadvertently break mods, which most games would avoid but Airships relish in. I would have to check and confirm in my own time before a fix could be made.
dragonoftheeast 9 Haz @ 4:21 
hey any idea why monster tab isnt working when you research it
Nori 28 Mar @ 7:42 
why
YellowMiner 7 Mar @ 13:15 
Mod bad