RimWorld
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Turret Collection (Unofficial)
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Mod, 1.2, 1.3, 1.4, 1.5, 1.6
Tamaño
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Actualizado el
13.488 MB
25 JUL 2021 a las 2:30
18 OCT a las 9:46
112 notas sobre cambios ( ver )

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Turret Collection (Unofficial)

Descripción
Retextrue here: Bill Doors' Turret Collection Retexture

This is an Unofficial update for 1.3+.
The original page
This mod has its own CE patch,some values have been changed and repaired the shells flew off the map。



The original summary
Adds more turrets.
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PRE-CHARGED MINI-TURRET
- pre-charged, one-time use automatic turret. No need of external power, it rapidly fires at targets when being built until it expires -
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MACHINE GUN TURRET
- manned heavy machine gun turret, excellent mid-range fire support -
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GATLING GUN TURRET
- manned gatling gun turret, rapid firing gun with long barrel life -
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ANTI-MATERIEL TURRET
- auto turret, long range armor piercing shots with great accuracy -
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ROCKET LAUNCHER
- long range artillery, deals damage in large area -
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INCENDIARY LAUNCHER
- lauches incendiary grenades, mid range -
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HOWITZER TURRET
- long range artillery, fires several kinds of 155mm shell incl. cluster munition -
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CANNON TURRET
- fires 120mm HE and HEAT (high-explosive anti-tank) round -
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AVENGER TURRET
- manned turret, fires 30mm armor piercing rounds at high rate of fire -
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NAVAL GUN TURRET
- long range artillery, fires 280mm high-explosive shells -
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ADVANCED NAVAL GUN TURRET
- auto turret, fires 57mm airburst rounds, very efficient against light armored units -
------------------

Credits
- eatKenny: coder[1.0], designer, writer, artis
- leafzxg: coder[1.1], uploader, ChineseSimplified
- Biscuit: ChineseTraditional

This Mod was posted on the Ludeon Forums by the original author eatKenny[1.0], I uploaded it to the steam workshop[1.0], and updated it at steam workshop[1.1]. I have alreadly got the approval by eatKenny.
Discusiones populares Ver todo (2)
3
20 OCT 2024 a las 21:22
在9月24日ce更新之后
超级快乐猫
0
27 SEP 2023 a las 22:46
AATWS can't hit pawn
Master Kang
278 comentarios
TheCrusader 17 OCT a las 2:18 
ive done it no, sorry i didnt realise i still had the old version of vanilla furniture expanded security module on and that was what was stopping the pawns from loading and using the howitzer
DsW-4  [autor] 17 OCT a las 2:05 
@TheCrusader Based on your description, this should not be an issue with this mod. You can check if the Vanilla mortar or other mods' howitzer also have similar symptoms. And if possible, you'd better can provide logs
TheCrusader 17 OCT a las 1:46 
does anyone else pawns not use the howitzer, my pawns will man it like i tell them to but then just stand there for 2 secs and then carry on doing something else, they wont load or fire it
EV_SkyFall 8 OCT a las 14:28 
nvm i found it
EV_SkyFall 8 OCT a las 9:53 
I've crafted a PGK, but I don't know how to install it on a artillery shell. The only way to obtain PG shells is buy it from trader.
Vril 7 OCT a las 10:40 
Does incendiary launcher uses mortar mechanics? i cant put it under roof.
2765690331aba 29 SEP a las 23:55 
在ce下的串联破甲反坦克导弹会出红字,也打不出来。报错是gravity factor...could not find field in class
Fear of War 15 SEP a las 11:23 
@ DsW-4 @Wimpypumkin The error is linked to turret rearm cost. Default 40% works fine, but any change causes the turret to become not rearmable.
DsW-4  [autor] 28 AGO a las 10:42 
@Wimpypumpkin Can you use Ctrl+F12 to upload the Error log so that I can analyze it? I can't reproduce this bug
Wimpypumpkin 27 AGO a las 19:03 
Cant seem to rearm the anti material turret. No pawns can interact with it at all.