Arma 3
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Androids
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Data Type: Mod
Tiedostokoko
Julkaistu
Päivitetty
10.865 MB
18.7.2021 klo 9.39
11.10.2021 klo 9.11
3 muutosilmoitusta ( näytä )

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Androids

Kuvaus
Here come the perfect avatars for Arma 3 AI : Androids !
This mod was made with Singleplayer in mind, and to provide a more immersive experience when leading AI units. Although it is possible to play as an android, please remember that the primary goal is to offer credible virtual companions for players.

Features
- Android units and groups, ready-to-use, split in 3 factions for NATO.
- New uniforms and gear.
- SP showcases based on the Combat Patrol mode.
- Edited surfaces config : AI will favor the “crouch” stance over the “prone” stance in stealth and combat modes.
- Disabled some of the most annoying idle animations.
- Edited radio protocol to eliminate useless chatter.
- In 2035, crickets have gone extinct.
- ACE3 compatibility : androids are machines, and as such are excluded from the Medical Simulation.

More factions, skins, loadouts and demo missions are planned.

Credits
This addon is based on Lordfrith's original project : Frith Robots[forums.bohemia.net].
39 kommenttia
P A R A D O X X D E V 2.9. klo 17.58 
Doesnt Load my game.
SCP 4.1. klo 7.14 
man, really wish that there were android that is from Detroit Become Human
SUPREMAWARGOD36 24.3.2024 klo 16.19 
are there vehicules with this?
Hectrol 29.2.2024 klo 6.16 
A macro scenario with this mod "SCION WAR onLV426" [With many locations]: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3170236250 Very Thanks
Lady Inquisitor 9.5.2023 klo 18.11 
Could you make this compatible with the Ace Armor Adjuster mod? It makes the Androids invincible

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2849354160
Knightcomeback 9.3.2023 klo 13.28 
Is this mod like Detroit: Become Human in technical view for the units?
Shy 16.1.2023 klo 4.39 
Sounds good. I know with Webknight's Dreadnoughts Mod, they require a special toolkit that repairs them to full, but they are a custom player skeleton
Haleks  [tekijä] 15.1.2023 klo 6.56 
@Killimanjaro117 : From a technical point of view, androids are just like regular humans when it comes to the medical system; configuring them to be repairable instead of using regular injuries & FAKs requires a bunch of custom event handlers, which is going to break compatibility with ACE and other mods touching on that aspect of the game.
One potential solution would be an optional module for players who don’t use those mods – I’ll take a look into this.
Shy 14.1.2023 klo 21.51 
Do you ever plan to allow them to be repairable? Mod works well even in this year, thank you for the content.
Kryzzan 4.4.2022 klo 12.47 
Are these stronger then normal humans or just graphical changes?