Arma 3
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Androids
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Data Type: Mod
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10.865 MB
18 jul 2021 om 9:39
11 okt 2021 om 9:11
3 wijzigingsnotities (weergeven)

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Androids

Omschrijving
Here come the perfect avatars for Arma 3 AI : Androids !
This mod was made with Singleplayer in mind, and to provide a more immersive experience when leading AI units. Although it is possible to play as an android, please remember that the primary goal is to offer credible virtual companions for players.

Features
- Android units and groups, ready-to-use, split in 3 factions for NATO.
- New uniforms and gear.
- SP showcases based on the Combat Patrol mode.
- Edited surfaces config : AI will favor the “crouch” stance over the “prone” stance in stealth and combat modes.
- Disabled some of the most annoying idle animations.
- Edited radio protocol to eliminate useless chatter.
- In 2035, crickets have gone extinct.
- ACE3 compatibility : androids are machines, and as such are excluded from the Medical Simulation.

More factions, skins, loadouts and demo missions are planned.

Credits
This addon is based on Lordfrith's original project : Frith Robots[forums.bohemia.net].
39 opmerkingen
P A R A D O X X D E V 2 sep om 17:58 
Doesnt Load my game.
SCP 4 jan om 7:14 
man, really wish that there were android that is from Detroit Become Human
SUPREMAWARGOD36 24 mrt 2024 om 16:19 
are there vehicules with this?
Hectrol 29 feb 2024 om 6:16 
A macro scenario with this mod "SCION WAR onLV426" [With many locations]: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3170236250 Very Thanks
Lady Inquisitor 9 mei 2023 om 18:11 
Could you make this compatible with the Ace Armor Adjuster mod? It makes the Androids invincible

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2849354160
Knightcomeback 9 mrt 2023 om 13:28 
Is this mod like Detroit: Become Human in technical view for the units?
Shy 16 jan 2023 om 4:39 
Sounds good. I know with Webknight's Dreadnoughts Mod, they require a special toolkit that repairs them to full, but they are a custom player skeleton
Haleks  [auteur] 15 jan 2023 om 6:56 
@Killimanjaro117 : From a technical point of view, androids are just like regular humans when it comes to the medical system; configuring them to be repairable instead of using regular injuries & FAKs requires a bunch of custom event handlers, which is going to break compatibility with ACE and other mods touching on that aspect of the game.
One potential solution would be an optional module for players who don’t use those mods – I’ll take a look into this.
Shy 14 jan 2023 om 21:51 
Do you ever plan to allow them to be repairable? Mod works well even in this year, thank you for the content.
Kryzzan 4 apr 2022 om 12:47 
Are these stronger then normal humans or just graphical changes?