Garry's Mod
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Half-Life Resurgence
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รางวัล
ชื่นชอบ
ชื่นชอบแล้ว
เลิกชื่นชอบ
Content Type: Addon
Addon Type: NPC
Addon Tags: Fun, Roleplay, Realism
ขนาดไฟล์
โพสต์
อัปเดต
760.534 MB
16 ก.ค. 2021 @ 9: 57am
19 เม.ย. @ 12: 35pm
8 หมายเหตุการเปลี่ยนแปลง ( ดู )
อยู่ใน 4 ชุดสะสม โดย DrVrej
DrVrej's Mods
21 รายการ
DrVrej's Server Content
46 รายการ
VJ Base Official and Unofficial Addons
894 รายการ
Half-Life Resurgence Series
35 รายการ
คำอธิบาย
Recreation & expansion of NPCs, entities, and weapons from the Half-Life series.
Version - 1.2.0
Change Log - Releases Page[github.com]
Roadmap - Project Page[github.com]
Source - GitHub[github.com]
VJ Base (Required) - Workshop Page
Half-Life Resurgence Videos - YouTube Playlist



FEATURES & GOALS OVERVIEW
  • Recreate every possible NPC, entity, and some weapons from the Half-Life series with respect to the original games.
  • Use only the original effects, particles, decals and textures wherever possible.
  • Recreate cut, alpha, and beta content, if no information is given by Valve, then reimagine them to the best of our ability.
  • Add new features, including new abilities, AI behaviors, weapons, etc. Examples: HECU engineers can construct turrets, new weapons for Rebels, and many more!
  • Add custom content that we or the community have envisioned. Examples: Black Ops Robo Grunts, Combine & Rebel engineers, content from Sven Coop, and much more!
  • Add NPC Controller support to all the NPCs, allowing the user to play as any character.
  • Introduce an optional feature that automatically replaces Half-Life 1 & 2 NPCs with their Half-Life-Resurgence counterpart.
  • Add support for Half-Life 1 & 2 campaigns to the necessary NPCs, allowing the user to play any of the campaign using the Auto Replace feature.


NPCS & ENTITIES
GoldSrc:
  • AFlock
  • AH-64 Apache
  • Alien Controller
  • Alien Grunt
  • Alien Slave
  • Alpha Alien Grunt
  • Alpha Bullsquid
  • Alpha Headcrab
  • Alpha Houndeye
  • Alpha Human Grunt
  • Alpha Human Sergeant
  • Alpha Human Sergeant (Melee)
  • Alpha Scientist
  • Alpha Security Guard
  • Alpha Zombie
  • Archer
  • Barnacle
  • Black Mesa Ceiling Turret
  • Black Mesa Ceiling Turret (Mini)
  • Black Mesa Ground Turret
  • Black Mesa Ground Turret (Mini)
  • Black Ops AH-64 Apache
  • Black Ops Female Assassin
  • Black Ops Male Assassin
  • Black Ops Robot Assassin
  • Black Ops V-22 Osprey
  • Boid
  • Bullsquid
  • Chumtoad
  • Cleansuit Scientist
  • Cockroach
  • Control Sphere
  • Decay HECU Sentry Gun
  • Dr. Richard Keller
  • Dr. Rosenberg
  • Flocking Floater
  • G-Man
  • Gargantua
  • Gargantua (Baby)
  • Gene Worm
  • Gonarch
  • Gonome
  • Headcrab
  • Headcrab (Baby)
  • HECU Sentry Gun
  • Houndeye
  • Human Grunt
  • Human Grunt (OppF)
  • Human Grunt Engineer (OppF)
  • Human Grunt Medic (OppF)
  • Human Sergeant
  • Ichthyosaur
  • Ivan the Space Biker
  • Kingpin
  • Leech
  • M1A1 Abrams
  • M2A3 Bradley
  • Mr. Friendly
  • Nihilanth
  • Otis Laurey
  • Panther Eye
  • Penguin
  • Penguin Nest
  • Pit Drone
  • Pit Worm
  • Portal (Race X)
  • Portal (Xen)
  • Probe Droid
  • Protozoan
  • Rat
  • Robot Grunt
  • Scientist
  • Security Guard
  • Shock Roach
  • Shock Trooper
  • Snark
  • Snark Nest
  • Tentacle
  • Tor
  • V-22 Osprey
  • Voltigore
  • Voltigore (Baby)
  • Xen Ceiling Turret
  • Xen Crystal
  • Xen Hair
  • Xen Plant Light
  • Xen Sentry Cannon
  • Xen Spore (Large)
  • Xen Spore (Medium)
  • Xen Spore (Small)
  • Xen Tree
  • Zombie
  • Zombie Security Guard
  • Zombie Soldier
Source:
  • Alyx Vance
  • Barney Calhoun
  • Citizen
  • Civil Protection
  • Civil Protection Elite
  • Overwatch Elite
  • Overwatch Engineer
  • Overwatch Prison Guard
  • Overwatch Prison Shotgun Guard
  • Combine Sentry Gun
  • Overwatch Shotgun Soldier
  • Overwatch Sniper
  • Overwatch Soldier
  • Father Grigori
  • Rebel
  • Rebel Engineer
  • Refugee
  • Resistance Sentry Gun
  • Overwatch Soldier (Beta)
  • Merkava


PLAYER WEAPONS
  • Alyx Gun
  • Charge Bow
  • Combine Sniper
  • Resistance RPG


FAQ
  • HL Source or HL2 EP2 Required? No, only VJ Base is required.
  • Chrome Texture Issues This is caused by running the game on the lowest settings OR using a very old computer. We cannot help you with this issue.
  • What about [GoldSrc/Source game] pack? We do not take requests.
  • Can I have both Workshop and GitHub version? No, only one should be installed at a time.


CREDITS
  • DrVrej(Me) - Creating this mod
  • oteek - Models, materials, sounds, coding
  • Cpt. Hazama - Coding, models, materials, particles
  • Mayhem - Model & material assistance
  • Lily McFluffy - Original Xen Cannon, Ceiling Turret, Abrams models
  • Robert F - Spawnicon assistance
  • Roach - Particle assistance
  • Omnicron, Halvdan, Satan.cl, LambdaFox, Patient Elliot - Rebel skins
  • Valve, Sven Coop Devs - Original models, textures, sounds
  • Cobalt-57 - Additional Human Sergeant animations
  • HL2 MMod Team - Additional Combine sounds



[x.com]
[discord.com]

[www.patreon.com]
กระดานสนทนายอดนิยม ดูทั้งหมด (140)
529
9 ก.ย. @ 4: 51pm
ถูกปักหมุด: Bug Reports
Cpt. Hazama
215
1
16 ส.ค. @ 8: 15am
Suggestion
uncommon saucers
6
17 ส.ค. @ 5: 26pm
ideas
supercop68
2,892 ความเห็น
Gab 42 นาทีที่ผ่านมา 
Cool mod, but when you turn off their voice lines in the VJ base menu, they still sometimes talk.
projectionist_light 44 นาทีที่ผ่านมา 
not two years
projectionist_light 44 นาทีที่ผ่านมา 
last update was in april
high_ends 1 ชั่วโมงที่ผ่านมา 
bro when is the update coming ive been waiting for two years :/
Froob 19 ก.ย. @ 4: 42am 
I subscribed to this for the Merkava only :')
The Courier 13 ก.ย. @ 9: 56pm 
why is it that when i join the combine faction, vj combines dont shoot vj human/resistance npcs?
Sparrow 13 ก.ย. @ 8: 43pm 
do any of yall happen to like birds by any chance
KILLER 44 13 ก.ย. @ 7: 01pm 
can you add the ORIGINAL conscripts plss the ones with the gas mask and stuff
TheRedBryant112 638 13 ก.ย. @ 2: 14pm 
also for goldsrc, do you think you can make options to enable normal hl2 blood for enemies and normal hl2 bullet tracers?
TheRedBryant112 638 13 ก.ย. @ 1: 45pm 
will you make it so when enemies (GoldSrc) die they dont ragdoll, they just stay there frozen after doing the death animation like the og half life?