Hearts of Iron IV

Hearts of Iron IV

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Mappa Mundi
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1.184 GB
27 Jun, 2021 @ 9:29am
30 May @ 1:23am
25 Change Notes ( view )

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Mappa Mundi

Description


Mappa Mundi is a complete overhaul mod which turns Hearts of Iron 4 into a mapping tool. You can use it to recreate historical borders from the dissolution of the Holy Roman Empire in 1806 to the present day, or create your own alternate history maps, by using toolpack to transfer states between nations and change country names.

To help you do so, we've provided a highly detailed, historically accurate map of 1914, 1936, 1939, 2023, and a blank world as a template. Mappa Mundi also adds about 20000 states, more than twenty times the vanilla game, and over 2000 new releasable nations, to let you shape this map as you see fit.


Compatability
This mod is a complete overhaul of the HOI4 map. It is incompatible with almost all other mods, and it is pointless using gameplay-altering mods alongside Mappa Mundi as it cannot be unpaused. Only graphical and music mods are likely to work alongside MM.

Toolpack is integrated into Mappa Mundi, though we use a modified version that is compatible with our ideology system. Other forks of Toolpack should be disabled when using MM, as they lack this functionality.

The State Transfer Tool mod is not incompatible with Mappa Mundi, but it is redundant, as MM already includes a state transfer tool as part of Toolpack. We also cannot guarantee that future UI updates will not break compatibility with STT, as it is not our chosen tool.

Universal Colored Puppets is not incompatible with Mappa Mundi, but it is redundant, as MM makes puppets share their overlord's colour.

This mod is NOT ironman compatible, for reasons that should be obvious. This mod is compatible with and uses 1.16.

No DLC is required to run Mappa Mundi. Having any DLC enabled will not break the mod, but it will not change gameplay in any way (Turning off TfV does disable autonomies within the DLC in Toolpack though). However, it is recommended that you turn off NSB in case you have it to prevent minor bugs.


Integrated Mods
For an easier user experience, Mappa Mundi comes prepackaged with several other mods. If you already use these mods, be sure to disable them before you launch Mappa Mundi, as having duplicate copies can cause errors.

Toolpack: https://gtm.steamproxy.vip/workshop/filedetails/?id=1417069016

Colorize Your Country: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1776579094

Rename Factions (with keyboard!): https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1690642183

Rename States (with keyboard!): https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1689360351


Frequently Asked Questions
Q: Why can't I unpause? Why are so many UI elements missing? Why can't I do anything?
A: Mappa Mundi is not meant for standard gameplay. It’s purely to make maps and alternate history scenarios using Toolpack, for people who don't want to have to draw them by hand. These UI elements have been removed since they aren't relevant to this mod's purpose.

Q: Will you make a playable version of Mappa Mundi?
A: To achieve the level of detail and number of states in Mappa Mundi we had to strip out Hearts of Iron 4's gameplay. If you were able to unpause, there would be no naval elements, horrible balancing, and too much lag and instability.

Q: Can I use the provinces from Mappa Mundi for my own mod?
A: Absolutely, just give us a mention in your credits.

Q: Why do countries not start in factions or as puppets anymore?
A: For some reason, when a country is in a faction or is a puppet (or both), it slows the process of transferring states. Hence why they're disabled. You can still use the puppeting tool or create new factions with Toolpack, though this can cause excessive lag.

Q: What's up with the water?
A: Water has been removed from the game and turned into a "country" with regular states instead of sea zones, meaning you can now edit coastlines, drain lakes, or flood any area simply by using toolpack.

Q: Can I use Mappa Mundi Graphics in vanilla, or with mods other than MM?
A: Technically, yes. However, the Mappa Mundi Graphics submod was designed specifically to work in conjunction with MM. MM doesn't use ocean textures, and newer versions hide terrain in zoomed out views, so it probably won't look as nice in vanilla.

Q: How do I transfer states and change ruling parties?
A: On the bottom right of the screen, above the map mode selector, is a small arrow that opens toolpack. Use it.

Q: How do I change a country's colour?
A: On the top left of the screen is a button that says "SCC." Click it to open the colour selecter, or use cosmetic tags (more information on them can be found in the Mappa Mundi Resources document linked below).

Q: Can I cause vanilla-style civil wars?
A: Toolpack's civil war function sometimes does not work in Mappa Mundi, but you can still use the "civilwar communism" command to cause a civil war in the country you are playing as, then use toolpack to change the new country's name. Be sure to save before doing this, as on rare occasions the game can crash when a civil war starts.

Q: Why can't I see the release nations button?
A: If you encounter UI issues, it is likely because you are not using 1080p. If you cannot use 1080p, reset the game's UI scaling to 1.0. This may require you to change display mode to Fullscreen.

If you have further questions, there is a help folder in the mod folder which contains more FAQs, and several useful documents for new users in linked our Discord.


Useful Links
Mappa Mundi Discord: https://discord.gg/D97h7tHvH6

Mappa Mundi Github build (Updated very often, highly recommended): https://github.com/N0zza/MappaMundi

Mappa Mundi Graphics Submod (to have the game look like the screenshots): https://github.com/N0zza/MappaMundiGFX

Credits

The Mappa Mundi Team: Nozza, Faaz Noushad, RicardoPetro, Gaffate, schloky, Marblistic, Esotericist, Exocamp, Jingo Spunk, Mr Confused, Der Hauptmann, birdirdirbirb, egg138, Elizabeth2683, Pionnerwada & Crepe

Special thanks to some of those who have worked with us in the past, including: snoekbaars, Limfjorden, Zooptyx, scrylveon, MaiNai, Sikyk, twotle, Volksmarine, CSP95, MihalRacovita, TrueSoviet, Holy Doggo, JoshyFlip, SamFan2, blue69982, Gindisi, Kels, Bonkey Donk, and K0rhan.

Special thanks to:
  • gerrade for letting us build off of his mod, Beautiful States.
  • the team from The New Order: Last Days of Europe for their Atlantropa heightmap and provinces.
  • Cifotis and MrLukeNL for their work on Oceania.
  • ChaosRobie for his work on Antarctica.
  • Chupachu for his Country Generator Tool, which has helped us greatly.
  • the Toolpack team for allowing us to include it directly in our mod.
  • Kai for allowing us to include a modified Country Colour and Skin Changer Tool.
  • Supermob1 for his extensive work on both the map and the scripted GUI.
  • Natt and the EYWOR team for their work on Asia.
  • Yan Xishan, Ainsley, and the Gigamap team for their resources in China.
  • the Kaiserreich team for allowing us to use the code for their States and Victory Point Renaming System, and for allowing us to use some of their flags.
  • Southern Victory for allowing us to use some of their portraits.
Popular Discussions View All (8)
2
26 Sep @ 8:01am
PINNED: Ye Olde Tech Support (Post here rather than in comments please)
faustumOssis
7
30 Jan, 2024 @ 12:23pm
Mappa Mundi still remains in vanilla HOI4 files
SturmJunger14
10
7 Jan, 2024 @ 6:54am
GitHub Causing the Game to Crash at end of Loading Screen
Emperor Crispatine
1,196 Comments
faustumOssis 25 Sep @ 9:20pm 
@东风吹朔雪
I'm not sure if there's an older version that is playable but there's a similar mod called "Pulchritudinous States" that has lots of states that is actually playable.
东风吹朔雪 25 Sep @ 9:09pm 
@faustumOssis Thank you my friend, for your patience and help. I'll try it again under your instruction. Also, Am I right about there was a playable version which could be unplause? and i am really impressed that the leader dev is a girl, Since I thought the paradox community is a bit of a lack of female participants(lol), I hope there will be more.
faustumOssis 25 Sep @ 10:52am 
Also, for any other gamers that are having trouble please post in the discussion rather than commenting ( https://gtm.steamproxy.vip/workshop/filedetails/discussion/2529643625/597412823492154841 )
faustumOssis 25 Sep @ 10:32am 
If you still crash with legacytest, you should try increasing your pagefile or swap size to 20gb (20000 in windows) as well as disabling all DLC and adding -debug to the HoI4 steam launch option (not in paradox launcher, steam game properties.) If you still have issues after you've done that join the discord and @ me (@faustumOssis) and i can help you more, don't @ the lead dev she's kinda mean lol (sorry liz it's true)
faustumOssis 25 Sep @ 10:29am 
@东风吹朔雪;

The repo itself is all you need. you can download the zip under "<> Code," then "Download ZIP" and unpack it into a "MappaMundi" folder in Documents\Paradox Interactive\Hearts of Iron IV\mod or you could set up GitHub Desktop (too long to explain here). Also make sure to move "mappamundi.mod" out of the folder and into the /mod directory.

Second question, "legacytest" branch is for 1.14.10 and is more stable, the steam version and most recent GitHub version is for modern HoI4 (1.16.9 or 1.16.8 they both should work).

I agree that they should include instructions for the github download but i'm not a dev, just a dedicated fan. I'll try and get them to add it.
东风吹朔雪 25 Sep @ 9:16am 
@faustumOssis Hey, my friend, there are still two more questions.First. How can I download our mod from the github actually? I didn't see a release version, or a packed Document. Am I have to download every Document separately?How can I download a full zip version? I Suggest you to add this in the instructions. Second, What version of the vanilla game fits the latest version of our mod? Thank you very much!
faustumOssis 25 Sep @ 8:34am 
@东风吹朔雪; There is a github version that uses 1.14.10 named "legacytest." You can find here: https://github.com/N0zza/MappaMundi/tree/legacytest
东风吹朔雪 25 Sep @ 8:31am 
First of all, I tried everything to make it work, but it doesn't. It crushed again and again, even if I have done everything you said In the warnings.And I turn the Game vision back to the 16.8. Second. I can certainly recall that there is a playable version Of this In about two or three years ago, so could he please release it independently as a mode. In the Workshop Or github?
kartikeyaneelamsetty 13 Sep @ 9:23am 
Mod won’t stop crashing as I start game
both github and steam dont work and crash only one working is 1936. Release an older version of for instance version 1.14 on github