Rusted Warfare - RTS

Rusted Warfare - RTS

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Legends of HighPeak 1.8
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Units: Units
Total Conversion: Total Conversion
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9.074 MB
23. kvě. 2021 v 16.16
1. pro. 2022 v 7.05
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Legends of HighPeak 1.8

V 1 kolekci od uživatele SUSHIMAKI
SUSHIMAKI's mods
85 položek
Popis
The cold season is approaching...
And with it, those forsaken barbarians. Every year, they come down the hills to raid our supplies... Every year, we prepare for their coming. Every year, we are not ready...


Make your stand! Fight as one of many different races!

Factions

-Humans
A brave people populating the lower eastern edge of Highpeak. Through ingenuity and grit, they managed survive and even thrive over large territories.

-Barbarians
Totem worshipping barbarians from Blue rise, a vast labyrinth of hills towering over east Highpeak. They suffer permanently from the cold conditions of their home and orc hunting parties. But they they are proud and endure. For each barbarian is towering warrior of legend.

-Orcs
Vicious cave dwelling cannibals plaguing all Highpeak. They are believed to be without numbers and to even raise the dead from their graves through unholy shamanic rituals.

-Fae
Little is known of the mysterious Fae folk. According to superstitions, Fae are invisible creatures of pure magic. They are believed to live deep in the darkest forest of the world where they trap forever anyone fool enough to seek them in the Evergreen, a land of eternal summer.

-Nagii
The empathic Nagii dwell in the cold luminescent caves near the bedrock of Highpeak's underworld. Unknown by the other races, they have thrived there for centuries without contact. Why they are now reaching out is unknown even to them. They have never known conflict... but the Nagii are brave beyond any other race for they value peace over their own lives.

-Dvarik
The relentless Dvarik have thrived in the deepest underworld caves for millennia. Thanks to their honed military regime, they have established a vast underground empire in the Dark Lands. There, in the magma caves, they have developed highly advanced engines of war... They are now gathering their legions, heading for the surface. If they are not stopped, Highpeak will be theirs!

-Trolls
High up, in the mountain, lives an ancient race. It is said that the Trolls ,or Toha in their language, have been around since the very beginning. They are giant lumbering stone-like behemoths of herculean strength; and yet, they are highly intelligent and peaceful. Rarely have they ever raised arms against other peoples and always was it to defend what they hold dear. Of all races, they seem the most akin to the great emeralds and the mysterious giants they call Nahu.

-Equuxi
Beyond the veil of reality, exists a rift between worlds. It is an inhospitable place where chaos reigns supreme. And yet, the Equuxi "The invaders" managed to harness the rift and used it as a gateway to our world. Greed is what drive them against all odds. Greed for knowledge and power. It brought them here, them and their decadent ways. It didn't take long to see their intentions. War, treachery, slavery... All means are justified; not even their own kind is spared. They will achieve ultimate power and to hell to whatever stands in their way.

-Flodrjinai
In the Darkland, lays a great waste. It is arid and gloomy and permanently swept by chilling winds. But, there in the shadow thrive a flicker of light. The Flodrjinai caravans. They endlessly travel the waste on their mighty skarabai in search for rare and essential resources. Trade is life in the waste. Vaspin honey, various trinkets or services, everything can be bargained for. Opportunities are sought everywhere. With their great wealth, expertise and cunning. The caravans are a force to be reckoned with.

-Troglodytes
They live in the darkest tunnels of Highpeak's underworld. Chased long ago from the surface by a forgotten enemy, they adapted quickly to their new environment. Born blind but with acute senses of hearing and smell to find their way in pitch black darkness. Soon enough, they discovered other beings inhabiting their new silent world. Mighty giants which in many ways were like them. All powerful and merciless, they had found the gods of the underworld. And their teaching was simple... life always finds a way.

Play now with the official "Haunted waters" expansion which adds new factions to play!



Join the Legends of Highpeak comunity on discord!
[discord.gg]

---This mod is a total conversion that replace the game's units.---
Počet komentářů: 102
KatzenSindKool 8. čvn. v 8.41 
Oh alr, thanks!
SUSHIMAKI  [autor] 8. čvn. v 8.39 
You probably ran out of food and your units starve to death. You should definitely try out this mod's remake called "Highpeak". It haves way more content and revised gameplay.
KatzenSindKool 8. čvn. v 4.26 
I love this mod, but i dont understand why my troops for no reason lose hp? '(i use all addons btw becuz i like having alot of stuff)
SUSHIMAKI  [autor] 5. kvě. 2024 v 12.52 
@Dwarvindoor perhaps try this mod remake "Highpeak". https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2940251078
Dwarvindoor 5. kvě. 2024 v 12.27 
10/10 mod plz make ai smarter though
SUSHIMAKI  [autor] 3. bře. 2023 v 11.18 
Try Highpeak, a complete rework of Legends of Highpeak! New gameplay and all add-ons in one mod! https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2940251078
SUSHIMAKI  [autor] 29. lis. 2022 v 11.12 
The Ganjingas are coming soon to the "Haunted waters" expansion :)
SUSHIMAKI  [autor] 1. lis. 2022 v 10.13 
Play with the new official expansion "Haunted Waters" which adds the factions populating the Murkmarsh region of Highpeak. You can view it as part 2 of the main mod. The ghosts of "The Haunting" are now available and The reclusive ganjingas will come next. (Think Voodoo ninja frogs)
Rhunin 30. zář. 2022 v 3.40 
Do you have any idea how hilarious it is to start up a mission from the base game campaign with this mod on and watch a boar warrior from a bandit camp mow through 6 tanks before the 10 tank battalion you sent out finishes off the loan warrior? XD
SUSHIMAKI  [autor] 2. srp. 2022 v 12.30 
New ability for human coach to turn into a barricade. Greater reach for ranchers and huntsmen. Dvarik are now immune to burning effect and their tower throws fire projectile. New magic acorn ability for Redwood. Supervision moved from weasel knights to Master owl. Greatly reduced resource generation of Goblin dispensers.