Europa Universalis IV

Europa Universalis IV

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Great Monuments Expanded
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File Size
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26.708 MB
27 Apr, 2021 @ 2:42am
2 May @ 4:10am
83 Change Notes ( view )
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Great Monuments Expanded

In 1 collection by Melvasul
Expanded Mod Family
10 items
Description

The mod massively expands upon the monument system.
We do not edit any vanilla file.

~200 New Monuments
If you are interest in a submod that enables all monuments for everyone you can find the link here.

Join the Expanded Family Discord[discord.gg] to report bugs, suggest changes or even check out the other mods we have!
Check out other fantastic mods on the partnered discord: Europa Universalis IV[discord.com]!

Massive thanks to Viking_Nephilim for contributing so many monuments to the mod.



706 Comments
Melvasul  [author] 28 Aug @ 4:07am 
Hi el eel!

I just tried using GME from steam and everything works accordingly, both localisation and picture wise, for every monument you said plus I tested a few random ones to cover all the files

I bet there has been a problem with the download of the mod from steam itself and I'd suggest a clean reinstall of the mod, do you need a hand to do it? (:
el eel 27 Aug @ 6:35pm 
have some issues.
- in province 442, ark bukhara seems to have localisation issues and placeholder image.
- in province 451 gardens_babur same issues.
- in province 4383 binnenhof same issues.
- in province 43 dlugi targ same issues.
and prob more. just ran the mod by itself to test because had issues with my modpack.
i saw in the images folder that some dds files don't show the correct thumbnail and upon a closer look, some dds files are different px dimensions.
Melvasul  [author] 21 Aug @ 5:54am 
Discussions tab, there is a list that details it based on the region [but not the actual province id I'm afraid]
Obi Wan 21 Aug @ 3:15am 
Is it possible to find a full list of monuments that have been added along with their locations?
PoProstuMistyk 14 Aug @ 2:30am 
Thank you so much. Second option work it.
Melvasul  [author] 13 Aug @ 10:44am 
Hi PoProstuMistyk,

seems like the mod was not fully installed by steam, I'd suggest two ways:
#1:
1. Open Launcher
2. go to Mod Library
3. Click on "Reload Installed Mods" [circular arrow on top right]
3.1 check the "Also clear out cached information and update from server"
4. see if problem persists

#2
0. close the game and the launcher
1. uninstall the mod from Steam
2. clean the folder installed in "steamapps\workshop\content\236850\2469419235"
3. clean the file "Documents\Paradox Interactive\Europa Universalis IV\mod\ugc_2469419235.mod"
3. reinstall the mod from Steam

And see if it will fix (:
PoProstuMistyk 13 Aug @ 10:27am 
Hello i have a problem. I can`t add this mod to game, becouse launcher show me " can`t find descriptor". Do you have any idea?
Stenag 13 Jun @ 7:05am 
That makes sense, however I disagree on the culture part because I think that adding a culture to your country makes its cultural monuments also relevant to the country.
Thank you for your explanation.
Melvasul  [author] 12 Jun @ 11:22pm 
Hi Stenag!

It was actually chose not to use the province_is_or_accepts_religion to exclude all the
Secondary Religion / Religion Cults / Harmonisation
and similar mechanics

Due to the increase amount of religious monuments and not give Tengri/etc a significant edge; this on top of plans with Tengri/etc-specific monuments ^^


Same-see obviously to not allow Buddhism to Dharmic/Accepts Dharmic


Cultural wise it depends,
Some monuments are enabled via accepting cultures, but some are instead based on being of that culture due to how it would make no sense for some monuments if you weren't of that particular culture
Stenag 12 Jun @ 4:03am 
To be specific, you can (should ?) replace :
- emf_religion_is_buddhist with province_is_buddhist_or_accepts_buddhism
- province_is_buddhist_or_dharmic with province_is_buddhist_or_accepts_buddhism_or_is_dharmic
- has_owner_accepted_culture with province_is_or_accepts_culture
- has_owner_culture with province_is_or_accepts_culture

and for other religions :
- religion = xxx with province_is_or_accepts_religion { religion = xxx }
- religion_group = yyy with province_is_or_accepts_religion_group { religion_group = yyy }

And then you can delete all "has_owner_religion = yes"