토탈워: 워해머 2

토탈워: 워해머 2

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Ultimate Chaos SFO
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태그: mod, Overhaul
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455.704 KB
2021년 4월 14일 오전 5시 13분
2022년 1월 16일 오전 7시 36분
업데이트 노트 12개 (보기)

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Ultimate Chaos SFO

설명
This mod aims to balance the Ultimate Chaos mod for SFO. Due to the size and nature of the ultimate chaos mod a lot of the changes made are subject to change depending on what works or doesn't work.

List of changes.
- All unit stats balances, SFO abilities added
- Chaos Cultists building chain has been absorbed into the main building chain. SFO cultists have replaced the basic Ultimate Chaos cultist infantry.
- Caps added to all appropriate units.
- All techs are now 20% to 50% faster and cheaper to account for the enlarged tech tree.
- SFO generic skills added to all heroes.
- Maintenance skill added to all lords and heroes.
- SFO building effects added to Ultimate Chaos buildings.
- Cannon batteries disabled.
- Other miscellaneous stuff.

Credits.
Thanks to Steelb_l_ade for creating the awesome Ultimate Chaos mod.
Thanks to Barney and Flamboyant Schemer for their original SFO submod, as I was able to use the unit stats and caps from that to help me finish this faster.
Thanks to the SFO team for creating the SFO mod.

Bugs or Balance issues.
Report any balance issues or suggestions to me in the SFO discord. I use the #flamboyant_fyrewyrm channel so put bugs or balance issues there.
I am aware of a few minor issues right now but they aren't really a priority. Just let me know if you notice anything amiss related to unit stats or stuff like that.
I recommend disabling UC if you aren't going to play chaos to minimise bugs (bugs which I cannot do anything about).

Additional notes.
Unlike the previous SFO compatibility mod this is a SUBmod so you still need to have the original mod enabled in the launcher. You don't need any other mod other than the required ones and the ones that Ultimate Chaos requires.

Compatibility mod if you use SFO additional units mod as well.
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2459719294

인기 토론 모두 보기(1)
2
2021년 6월 30일 오후 2시 18분
Q: regarding RoR for Chaos
Renown
댓글 197
Dundos 2023년 1월 25일 오전 11시 07분 
does it work in multiplayer? do all the mods of this line work there?
Dundos 2023년 1월 25일 오전 11시 06분 
works in multiplayer
Eye of Odin 2022년 9월 30일 오후 12시 17분 
Why are the Sorcerer Khemri Priests?
Mathayus 2022년 8월 14일 오후 2시 12분 
I see, thank you.
bainb132  [작성자] 2022년 8월 14일 오후 2시 10분 
yep it is intented. They are utterly busted with no way whatsoever to balance them and that was the easiest way of getting rid of them
Mathayus 2022년 8월 14일 오후 2시 07분 
I dont know if it's intended, but since they are recruitable I guess they should really be..? Checking your tables I've found that every grand battery has a "0" cap, therefore making it impossible to recruit. Just pointing it out if you want to fix it :) (in original mod it's a cap of 3)
Echephron 2022년 7월 22일 오전 9시 48분 
https://imgur.com/a/u33vkmi

I hope the screenshot explains what i mean. Is it intented that i can recruit cultist in tier 5 even though i already unlocked them automatically with tier 1? Even the Describtion of the Tier 5 Building says: You are can recruit cultist? I play on german.
bainb132  [작성자] 2022년 7월 22일 오전 9시 37분 
What do mean? If you are saying that you can still recruit cultists from T5 of the main horde chain then of course that intended, as is the case for every recruitment building.
Echephron 2022년 7월 22일 오전 6시 53분 
Is it normal that i can recruit cultist in the horde main building at tier 1 and again recruit the same units at the same building at tier 5? Does look very strange to me.
bainb132  [작성자] 2022년 7월 5일 오전 11시 35분 
just post them in my channel on the SFO discord