Total War: WARHAMMER II

Total War: WARHAMMER II

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Minotaurs - Marks of Chaos (SFO SUBMOD) UPDATED
   
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Tags: mod, Units
File Size
Posted
Updated
44.377 KB
7 Apr, 2021 @ 6:43pm
12 Apr, 2022 @ 2:29pm
9 Change Notes ( view )

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Minotaurs - Marks of Chaos (SFO SUBMOD) UPDATED

Description
I WILL UPDATE THE DESCRIPTION IN THE NEXT FEW DAYS, PLEASE REPORT ANY BUG
Made to allow sfo players to play with the units of the excellent Xoudad's Mod : Minotaurs - Marks of Chaos.



-Changes and adjustements:

These units are balanced (at least I tried to) for SFO, using proper caps.
This mod reduces the cap of Minotaurs of the T5 minotaur building from 3 to 2.
If you have constructive things to say on equilibrage, bug, incompatibilities, feel free to tell me what you want in comments.
Marks are renamed, because of the existance of effects with same names in sfo.
I can add the scraps system to these units, if you want it, tell me in the comments, but I think these butal follower of the dark gods don't need bling bling stuff.
I will continue to try to balance the mod in the next few days so, don't be surprised to see changements.


-Requirements and load order:

To allow it to work properly, you have to download these mods before :

SFO: Grimmhammer II
Minotaurs - Marks of Chaos

Using your mod manager, the load order is :

Minotaurs - Marks of Chaos (SFO SUBMOD)
Minotaurs - Marks of Chaos
SFO: Grimmhammer II

If these two conditions are not gathered, the mod will crash or will not work.



-Credits :

Thanks to Xoudad for the mod, great idea, very fun and hyping units :p.
Thanks to Atomic and antonyteikihuavanaka for helping me to test the units.



I hope you understood all what I meant, I'm french so my English mastery is far from perfect.
29 Comments
Kharn the Bloody 5 Jul, 2023 @ 9:20pm 
Knock on wood, but this is working so far in 2023 with SFO and a ton of other SFO submods.
Kharn the Bloody 5 Jul, 2023 @ 7:13pm 
Greetings. Is this working in 2023?
[akZ]Solid Boss 4 Apr, 2022 @ 3:46pm 
My game crashes every time I open the building browser, which didn't happen before the Mar 21 update.
Kaguya Asakura 26 Dec, 2021 @ 10:59pm 
need a update
MAMAVAUDOU  [author] 25 Sep, 2021 @ 4:05pm 
@The Worst
Thx for your comment, i looked for the problem several times, couldnt understand where it was
Who 19 Sep, 2021 @ 6:29pm 
Works fine for me, could be a mod conflict @zulu9812
LimeUser 11 Sep, 2021 @ 3:15am 
I just realised it would make sense for the plaguebulls to cause plague instead of poison
MAMAVAUDOU  [author] 3 Sep, 2021 @ 8:09pm 
@Thelosh68, zulu9812 Hmmm zat's weird, i will try to see were are the potentail problems. thx for your feedback
zulu9812 3 Sep, 2021 @ 4:12pm 
This doesn't work for me. I can launch the game with the base minotaur mod, but when I add this in the game crashes at launch. Using KMM 1.8.14
thelosh68 1 Sep, 2021 @ 8:27pm 
worked for me. I had already won by the time i got them :). But I could not recruit the marked ghors? Did anyone else have this issue? I have all the requirements and tech but it said something like no tokens?