Serious Sam 4

Serious Sam 4

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Reptiloid Highlander Enemy Resource
   
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Content: Enemies
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44.069 MB
27.3.2021 klo 11.34
3.4.2021 klo 8.23
3 muutosilmoitusta ( näytä )

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Reptiloid Highlander Enemy Resource

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My first Serious Sam 4 Workshop Upload. :o

So since SS4 lacked Highlanders and simple Recolors are not trendy these days, I decided to give it a shot in making a familiar but different sort of enemy for such an iconic foe.

The Highlander is clad in protective armor to better shield itself from weaponry, in addition to this, it can cast different types of fireballs to keep you on your toes.

HP is around 7500 to account for Headshot damage and can't be ridden.
14 kommenttia
forest1977 3.1. klo 2.06 
Podobny do bossa z S. S. pierwsze starcie.
Corroder 29.11.2023 klo 23.31 
I managed to look at it in the editor, it turned out very well. The question - can we wait for the port to SM?
[-:-]Harbinger  [tekijä] 3.4.2021 klo 9.41 
Yeah, I realized that if you hit the Reptiloid while it was charging the attack and wound it, it'd stay like that until it was dead or complete the animation.

I will do the Highlander's Bride but I kinda need to know how to make it work and give a unique experience. XD
Struppi 3.4.2021 klo 9.23 
It is working now, thank you for solving the issue. The level is able to load now, but I think something is still missing. I will try to explain: Take the second screenshot of you mod description, the one, where the highlander summons the great, single projectile. His hands got the effects now, but the projectile is still not visible between his hands. It is only visible after the highlander launched it. MAybe you can have another look at this. I hope it is not an issue from my side ;)

By the way, I like your work on the highlander. It is so awsome. It would be even more awsome, if you could do the same with the highlander bride ;)
[-:-]Harbinger  [tekijä] 3.4.2021 klo 8.47 
Yeah I added it, give it a whirl.
Struppi 3.4.2021 klo 8.29 
No problem ;) When you added the missing file, I will test again and give a short feedback
[-:-]Harbinger  [tekijä] 3.4.2021 klo 8.14 
Oops, forgot that.
Struppi 3.4.2021 klo 5.12 
I got an error when using the big reptiloid in a custom map. If I try to start the level ingame, it cannot be loaded because of the following issue: Cannot open file Content/SeriousSam4/Presets/Effects/Particles/ReptiloidBigProjectilePrepare.pfx

It gives me the same message in the editor, too. But there I can load the level and fight against the reptiloid. It seems that the animation of the big projectile is missing, see screenshot number two. I do not get this animation in the editor. Can you provide some help on this issue?
ɛքȶɨƈ ¯\(º_o)/¯ 3.4.2021 klo 0.00 
Is this only usable for modders in their own maps, or does it get added on existing maps too?
L4D_Zoey 27.3.2021 klo 19.35 
Can't wait to see this in a custom campaign