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Save and Load is subtle; it just allows a quick save and reload of projector position data.
The grouping is done in Custom Data - again, no config is done anywhere else. Regular in-game block groups aren't supported.
Running a rebuild causes less of a load spike on the server than a full recompile. It can also be bound to a button.
Also, without looking at code, try specifying a custom 'group=' tag under the [projector] header for each block you want the script to monitor. The description seems to indicate that the script is supposed to handle multiple groups. An empty string (no specified group) is also considered the 'default' group.
Other observations:
* Save and Load Arguments don't seem to work.
* Script shows the blocks it's monitoring in the Output console in lower right corner of terminal window. However, it will mislabel itself with the name of a different progblock on the same grid. If it's using that blockname data for more than display output, could cause some conflicts.
The corner LCD in the screenshot is placed sideways, and has it's rotation set to 90.
https://gtm.steamproxy.vip/profiles/76561199274840699/screenshot/2392062395222715142/