武装突袭3

武装突袭3

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进阶地形驾驶 V4.20++
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964.354 KB
2021 年 1 月 16 日 上午 8:38
2024 年 8 月 20 日 上午 6:45
77 项改动说明 ( 查看 )

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进阶地形驾驶 V4.20++

在 Misc.yn 的 1 个合集中
Realistic_Driving_Terrains
8 件物品
描述
声明:
我是模组原作者。 汉化也是我本人做的。拖了这么久才做汉化是因为我一直在完善本体。现在所有本体功能基本都稳定了,这样汉化可以一步到位,省得每次两头都要更新。

汉化包地址:https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2823014751

此附加组件使Arma中的驾驶更加逼真,从而为玩家带来新的驾驶体验。
V4.20简介:

对于第一次玩游戏的玩家,请在插件选项中打开“测试模式”开关。表面类型和车辆倾斜角度将在屏幕上每1秒显示一次。
然后在原版地图中驾驶一些原版车,以初步了解BI在地图中的默认地表类型。
之后,在插件选项中设置VRsurface颠簸参数和VRsurface车轮/损坏参数。然后打开单人游戏选择realistic_Driving_Terrains VR任务,来在VR地图测试此插件的功能。
视频介绍请见
https://www.bilibili.com/video/bv1Xh411s7md


1.陡坡效果功能:(可以在附加选项中打开/关闭)
脚本每秒检查一次车辆的垂直倾斜角,当倾斜角度超过一定程度时将触发该脚本,使车辆难以控制。
触发角度默认为25度。 (触发倾角改变在附加选项中)
25度是根据我在现实中阅读的许多车辆资料得出的。
如果垂直倾斜角> 25,则车辆的质量将是其原始质量的3.5倍。 (此值可在插件选项中更改)
<25度时,效果将自动取消。
此功能使车辆将很难在陡坡上控制,并且会掉落在极其陡峭的斜坡和悬崖上。

2.越野颠簸功能(可以在附加选项中打开/关闭)
此功能反复在可控制的随机范围内向汽车底盘的Z轴施加力。
每当您以高于触发速度的速度行驶时,都会触发该功能。 (默认触发速度为10km / h,可在插件选项中更改。)
力的大小在可控制的随机范围内。 (系数在附加选项中可更改)
力的大小与不同的表面类型相关(与表面相关的系数可以在附加选项中更改)
与现实情况相同,轮式车辆的颠簸比履带式车辆的颠簸多。 (由脚本实现)
同样,您的汽车具有的车轮越多,并且汽车轴距越长,汽车的颠簸程度就越小。 (由脚本实现)
AI驾驶的车辆不受影响。

3.履带和车轮在越野时超过一定速度会受损,受损时会有声音提示。(可以在附加选项中打开/关闭)
车速越快受损越严重(系数可调)
车轮越大受损程度越小。
默认触发速度 55km/h
不同地表对轮胎损坏程度不同。(系数可调)

4.增强的掉落伤害(可以在附加选项中打开/关闭)
脚本每0.33秒检查一次车辆z轴上的车辆加速度,如果加速度超过一定值,则会损坏发动机。
默认触发加速度为10 m / s ^ 2,等同于从5米高处自由落体。
在附加选项中可以更改伤害等级系数。
4.超速越野行驶时,对履带和车轮的损坏(可以在附加选项中打开/关闭)损坏时有噪音提示。
当越野驾驶超过触发速度时,此功能会检查车辆的越野速度并损坏轮胎/履带。
默认的越野损坏触发速度为55km / h。 (可在插件选项中更改)
在附加选项中,损坏程度系数可以更改。
在附件选项中,可以改变不同的表面类型的损坏系数。

5.代码针对服务器和客户端做了优化。 停止的车辆不会触发脚步。减轻了cpu负担。

6.调整了表面摩擦参数,制动力参数,车辆越野能力参数。
调整了表面和道路的摩擦参数,使其更接近实际。(一定程度上改善了游戏内物体碰撞后容易弹飞的问题)
调整了车辆的制动力参数,使其更接近实际。
调整了车辆的越野机动性参数,使其更接近实际。

7.重心调整功能(默认关闭,可以在附加选项中打开/关闭)
启动车辆后,将在Z轴上将一定的值添加到车辆的质心。(此值可在附加选项中更改)
通过改变质心,在激烈驾驶时使车辆更难或更容易重心不稳。

8.实验性功能:车辆会陷入软质地面。包括软泥地,软沙地,沼泽地,湿滑雪地。(可以在附加选项中打开/关闭)
AI车辆,拖拉机,四轮摩托,摩托不受此影响。

9.实验性功能: 调整了游戏physX引擎的摩擦参数。让车辆翻滚效果更佳舒服。

10. AI车辆可调是否受轮胎破损和坠落伤(可以在附加选项中打开/关闭)

支持地图: 95%的工坊地图,原版地图, DLC:Global Mobilization, SOG, CSLA, West Sahara

配套车辆:
所有车辆,包括原版和非原版。

RHS 车辆优化兼容包
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2404140256
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2404131877
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2402988131

CUP 车辆优化兼容包
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2400962183

3CB 车辆优化兼容包
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2651501380

相关讨论和建议意见可联络qq 2082044678

热门讨论 查看全部(1)
15
6 月 16 日 上午 7:08
Bug report ,compat request, suggestions
Misc.yn
91 条留言
Yato1911 6 月 8 日 上午 11:25 
fn_Vgforcedamage.sqf..., line 39
bugfix plz
Josethx 4 月 2 日 上午 8:30 
CUP is bugged
STyx2909 2024 年 7 月 4 日 上午 3:57 
Server + client.
medwed_pussy 2024 年 7 月 4 日 上午 1:38 
Is it work on client-side or server-side?
Fercho 2024 年 1 月 31 日 上午 11:16 
Hi @Misc.yn, can I repack this mod into a community repack collection for private use only?? In the repack mod I always mention the original mod in the description. Regards!!!
Misc.yn  [作者] 2023 年 12 月 27 日 下午 9:39 
@Mickey
1. Regarding the DLCs, I am too busy play or test as you know. But if RicGonzalez agree to be as co-creator, maybe there will be some improvement soon.
2. Under some conditions, this mod will terribly interrupt the AI driver and even totally stuck AI driver action. So I turned off some functions including bumping effect (should be what you call "shake") when the driver is AI. If a car is driving by AI, the car will physically not trigger some scripts in this mod. And as a passenger or gunner in the car, you will not affected by this mod as well.
Misc.yn  [作者] 2023 年 12 月 27 日 下午 9:27 
@RicGonzalez
Thanks for your invitation.
You will need to invite me as co-creator if you are re-uploading this mod.
I will wait for your reply.
R. Gonzalez 2023 年 12 月 27 日 下午 7:15 
@Misc.yn

My friend....

I literally JUST uploaded a REWRITE version of this mod in the workshop, that I was working on the past weeks, and saw NOW your latest comment here!

...Was coming here just to "invite" old users to check it, as it was though (like you also mentioned) that your mod was abandoned / discontinued...

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3124577511

My friend, I really apologize for that, but would like to humbly ask you if you could take a look at it, and respectfully request if you can authorize me, just until your new version comes out , to keep the mod in the workshop

I'd be extremely honored and thankful if even decide to incorporate my changes in your next update, as my only goal was just to " keep up from where you stopped ", and I don't mean ANY kind of credit for it... Just wanted the Community have fun.

Please, accept my sincere excuses, and let me know your thought about my comments!

Regards!
_mickey_ 2023 年 12 月 27 日 下午 2:10 
@Misc.yn

"Project SFX mod is not compatible with this mod. Pls don't load them together"

Since then, SFX Remastered has been changed many times. I do not know if there will be any problems now, because I not use your mod long time, for reason GM issues. but I will never give up on it, as it is one of their best mods for me.
_mickey_ 2023 年 12 月 27 日 下午 2:10 
@Misc.yn

"I am not planning to buy DLCs for now. "


What DLC, Global Mobilization? I think, you must buy it only for one reason - This is one of the highest quality DLC for Arma 3! In addition, hundreds of thousands of people own it now.There are your subscribers among them, please think about them! Or Can't you solve the problem without having it? Are you missing the vehicle names from this DLC? What do you need for this? Let me help you, if I can.


"The gunner issue is because of AI driver will be exempted for bumping effect otherwise AI will stuck and interrupt the mission flow severely. You have to get a real player to drive and you will see gunner is affected by bumping without issues"

here, I miss understand you, What bumping? I wrote about shaking, when the car is driving off-road . At this moment the real player at the gunner position already has no shaking. What does AI have to do with it, I don’t understand