Arma 3
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S.O.C.O.M -- Mission Generator
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Mod Type: Mechanics
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25 dec, 2020 @ 6:25
13 mar @ 20:03
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S.O.C.O.M -- Mission Generator

Beskrivning
S.O.C.O.M - SIGINT, Objectives, Covert Operations & Missions

// TUTORIAL :
https://gtm.steamproxy.vip/workshop/filedetails/discussion/1705508237/5506189390969927678/


// INTRODUCTION :
Zero Dark Zero is the Mega-Pack of my ArmA: Systems, Units, Modules, Scripts, Equipment, etc. The full pack consists of CORE, SCAR, LEAP, FROGS, etc., now each with its own Workshop Page. Modules are found in "Systems" in the Eden Editor. This is S.O.C.O.M ONLY.

1. Open Editor, Place Modules
2. Double-Click to Open
3. Hover Over for Tool-Tip Info
4. Set YOUR SETTINGS & CLASSNAMES
5. addAction Menu Code for any Object :

this addAction ['SOCOM - ACTIVATE MISSION',{execVM 'zdz_socom\System\MISSION\mission_activate.sqf'}];

WORK-IN-PROGRESS. This is a HUGE Project of numerous things we use for our weekend games, released to the public. DOCUMENTATION, UPDATE NOTES, ETC., WILL BE LIMITED.


// ADDON FILES :
zdz_socom.pbo


// FORUMS :
Support & Discussion - Forums HERE[forums.bohemia.net]

[www.paypal.me]


// NOTES :
Documentation, Compositions, Notes, etc. can be found in the download folders and/or the BIS Forums. Its currently very lacking and several features are not available to the general public. If you have any issues, bugs, requests, or comments, please use the official BIS ArmA 3 Forums.

This project is quite large and there are numerous hidden gems and other obscured or nebulous features. Some things are also experimental. The best things are on the horizon, and full documentation will likely be reserved closer to a more polished finished version.

Feel free to REMOVE any .pbo files from the package if you are having issues, or they are overriding some default game settings you still want to use.

Arma Public License – No Derivatives




"Explosive Alarm Clock. Guaranteed to never wake up anyone who uses it."
– Q (James Bond, License to Kill)
271 kommentarer
mutts nuts 29 aug @ 20:03 
Hi i can only get this to work with OPF_F (EAST) and not BLUFOR? Can anyone help me PLS...
Piligrim 16 aug @ 14:53 
maybe it have stringtable? i can translate only for myself
R. Von Quest  [skapare] 16 aug @ 12:33 
I tried responding in Russian, but I get a steam posting error.
R. Von Quest  [skapare] 16 aug @ 12:32 
They are all different. In most of them the last 4 Options are: ... 1.Stealth Required 2.Marker Whitelist 3.Marker Blacklist 4.Task / Marker / GPS.

1. Stealth Required - On/Off ...If enemy spots you, Mission Fail
2. Marker Whitelist ...set WHERE the Mission must be, place an Area Marker
3. Marker Blacklist ...set where there should NOT be a Mission, block an Area
4. Task / Marker / GPS ...set HOW the Mission is presented and played. Recommend the Default ArmA Task System. The TASK is the Pop-Up Notification with Green Success, or Red Fail. The Marker Option just sets a plain simple Marker Icon on the location, and the GPS gives you the location in MAPGRID Numbers only, and you must write these down.
Nomad 13 aug @ 21:40 
I play with Russian language and in the settings - in the last 3-4 options of each mission there is no text (description of the option)
R. Von Quest  [skapare] 16 jul @ 19:09 
Point your Weapon/Eyes at any object, then run this script :

_obj = typeOf cursorObject;
hint str _obj;

copyToClipboard str _obj;


Then you can PASTE that classname with CTRL+V
Nomad 16 jul @ 14:33 
how can i find classname of building if it in map and dont show?
Nomad 16 jul @ 14:31 
wow, what price will be for addon - bot or tablet where i can activate random mission? im novice and try it, but cannot
R. Von Quest  [skapare] 16 jul @ 12:48 
You enter in all details, classnames, etc. into the Module. So it works with ALL ADDONS.
Nomad 15 jul @ 23:51 
is it possible to work with mod units vehicle and etc?