RimWorld
102 oy
[RF] Archipelagos (Continued)
   
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5
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2.088 MB
7 Ara 2020 @ 11:33
23 Mar 2024 @ 8:31
5 Değişiklik Notu ( görüntüle )

İndirmek için abone ol
[RF] Archipelagos (Continued)

Mlie tarafından 1 koleksiyonda
Mlie's resurrected mods
970 öğe
Açıklama

Update of Rainbeau Flambes mod
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1539309846

- Added support for Vanilla Fishing Expanded
- Fixed error due to biomes with no defnames, thanks BrokenBed



[discord.gg]
[github.com]


Have you ever wanted to play RimWorld on an island map? Of course you have! And now you can!

"Archipelagos" adds exactly what its name implies. You'll now find island chains dotting the coastlines of your world maps. More specifically, the mod adds a variety of new biomes to the game, each of them an island-based variant of the corresponding vanilla biome.

If you play on an archipelago map that happens to be adjacent to the mainland, you'll be able to send caravans to settlements on the mainland without difficulty. If you play on an archipelago map that doesn't connect directly to the mainland, you'll find trading a bit more difficult, but no more so than if you were playing on a vanilla "island" tile.

- Rainbeau Flambe (dburgdorf)


Compatibility:

Adding "Archipelagos" to a saved game shouldn't cause any trouble, but removing it from a game in progress could potentially create problems, even if you're not actually playing on an island map.

"Archipelagos" is not, at this time, compatible with Lanilor's "Terra Core" mod. That mod makes extensive changes to map and terrain generation which would be very difficult for this mod to work around.

"Archipelagos" should be compatible with most any other mods.

If you use any mods that add animals or wild plants, those animals or plants will have the same chance of appearing on archipelago maps that they have of appearing on corresponding vanilla biome maps. (For example, if you use a mod that adds penguins to tundra maps, you may also see penguins on tundra archipelago maps.)

If you're going to build a base on an island chain, you should probably make sure you can build bridges and catch fish. I, of course, would recommend my own "Advanced Bridges" and "Fishing" mods to fill those needs, but there are obviously other options available, as well, any of which should work just fine with this mod.

Credits:

The mod utilizes Pardeike's "Harmony Patch Library." (No additional download is required, as the library is included with the mod.)

The simplified Chinese language translation files were provided by Steam user kghostSATORI.

License:

If you're a modpack maker and want to include "Archipelagos" in your pack, or if you're a modder and want to use it as the basis of a derivative mod, please feel free to do so. I ask only that you let me know about it.

The Ludeon forums discussion thread for my mods can be found here[ludeon.com].

If you have any (helpful) suggestions for improvement, please let me know!


  • See if the the error persists if you just have this mod and its requirements active.
  • If not, try adding your other mods until it happens again.
  • Always post your log using the Log Uploader
  • For best support, please use the Discord-channel for error-reporting.
  • Do not report errors by making a discussion-thread, I get no notification of that.
  • If you have the solution for a problem, please post it to the GitHub repository.
  • Use RimSort[github.com] to sort your mods


25 Yorum
Gnith 3 Tem @ 0:07 
Is it possible to make the island tiles spawn in or as part of rivers ?
I'd also LOVE to see a Config slider to increase / reduce island spawn rate.
Doctor Worm 21 Tem 2024 @ 8:49 
@Neglevin not sure if any of the 3 mods have been updated since last month but I have rebuild, map preview, and this mod all enabled and am not reproducing
Mlie  [yaratıcı] 30 Haz 2024 @ 13:20 
@Neglevin Not sure what I can do about it, Map Preview mentions reporting it to them so they can add compatibility. My guess is that they need to skip some generation steps during map preview
Mlie  [yaratıcı] 29 Haz 2024 @ 6:40 
@Neglevin Sorry, there are a lot more mods loaded in that log. Could you post a log of this with a minimal set of mods instead?
Neglevin 29 Haz 2024 @ 6:35 
Seems like there’s a compatibility issue between Map Preview, ReBuild Doors and Corners, and this mod if all three are loaded together, I get this error whenever I click on an archipelago tile:

https://gist.github.com/HugsLibRecordKeeper/431bdcba2a3e13dc280c22851fc8a0a3
Mlie  [yaratıcı] 12 Tem 2023 @ 7:46 
@kongkim Please see ”Reporting Issues”
kongkim 12 Tem 2023 @ 7:23 
I use the map preview mod, get errors when trying to preview this biome.
Mlie  [yaratıcı] 3 May 2022 @ 22:15 
@Oubliette Animals and plants from other mods needs to be patched in, either in this or theirs.
Or you can use mods like https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2564042934 and https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2564446762 to change it yourself
Oubliette 3 May 2022 @ 15:49 
I never get any fish or water plants from Biomes Islands! on these archipelagos. Instead the islands spawn wildlife from the accompanying biome. So a Temperate Archipelago will have boar, muffalo, lama's, and an occasional Thrumbo spawn, for example. But no fish.