RimWorld

RimWorld

98 ratings
Silent Raids
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Mod, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
File Size
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451.709 KB
18 Oct, 2020 @ 8:29am
20 Jun @ 8:21am
16 Change Notes ( view )

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Silent Raids

Description
For those players who want a challenge try this mod. Adds Silent raids and manhunter packs. The regular raids and manhunter incidents are still there. Still uses existing raid strategies except stage then attack. There is no warning alert or slow down in speed. Speed only slows down in engagement. Works with all storytellers. Just adds the additional incidents to the regular raids and manhunter packs. Why should the enemy always announce themselves? Something to keep you on your toes.

A patch for all silent raids and manhunter packs here: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2282128474
74 Comments
APTEMOH4UK 16 Sep @ 6:29pm 
Cool idea. Who would have thought that a pack of angry elephants is actually good at stealth.

I do like this mod, but lack at least any sign, that my pawns actually started fighting. Sometimes I notice it only with a message "Pawn X was kidnapped".
Biarossa 26 Aug @ 1:18am 
I used this mod on one of my saves and disabled it on other saves but raids are still silent. How can I fix that?
FranknKitty 7 Aug @ 8:38pm 
this is horrifying, my modlist already has a focus on making combat play out more realistically and brutally, getting snuck up on by bandits will end more of my playthroughs then I'd like to admit
hauvega  [author] 19 Jul @ 7:17am 
Losing "dying" is fun
narotiedu3 18 Jul @ 5:01pm 
thats the idea
hauvega  [author] 20 Jun @ 8:22am 
I finally got 1.6 working.
hauvega  [author] 19 Jun @ 4:15pm 
I fixed a little more for 1.5 1.6 does not work due to not having a working dev mode
Lepidus Stupidius 21 Apr @ 1:13pm 
I love suffering
Farbott 30 Jan @ 3:31pm 
feels like this fires more often than normal raids do
hauvega  [author] 25 Sep, 2024 @ 5:01pm 
never tested. try it an see what it does