Crusader Kings III

Crusader Kings III

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Lifestyle XP from Skills
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2020年9月6日 13時23分
2022年2月11日 0時13分
19 項目の変更履歴 ( 表示 )

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Lifestyle XP from Skills

解説
Current version: 0.4.3

Mod that gives additional lifestyle experience based on corresponding skill levels and traits of all playable characters in the game (counts and above).

Every 3 months, a hidden event will trigger, which will give you lifestyle experience for all lifestyles equal to your skill corresponding to each lifestyle(up to 25), then multiplied by any intellect or education traits if applicable.
  • Disables achievements, duh.
  • Affects AI too, but only "playable" characters(counts and above) - if you want your heir to start getting XP, give him/her some land.
    There is an issue with AI not using all their available perk points, it seems like they are limited to using 1 per year, focusing on the category of their current lifestyle.
  • Included game rules:
    Base amount of exp per skill level
    Minimum skill level for gaining xp - Skill level below that won't give lifestyle XP
    Maximum skill level that can give xp - Skill level above that won't give lifestyle XP

Submod created by another modder:
Lifestyle XP from Skills patch - includes more modifiers to xp gain and additional support for some mods, and some other changes

Things I want to make roughly in presented order:
  • make a mod that adds lifestyle experience depending on character skills but doesn't scale infinitely - 0.1
  • make given lifestyle experience modified by intellect and education traits - 0.2
  • add game rule that allows players to change how much xp they want to gain - 0.3
  • add game rule that allows players to change minumum and maximum skill level that gives xp - 0.4
  • make AI use perk points gained with this mods - 0.5? one remaining issue - AI has a cooldown rate at which they can use 1 perk point, probably something around 1 per year
  • add game rule that allows players to decide if they want other traits to affect experience too - 0.5?
  • add game rule that allows players to change frequency of getting xp - 0.6?
  • possibly add compatibility with mods adding different lifestyles ("Legacy" for example) - 0.7?
人気スレッド 全て表示 (5)
9
2020年9月12日 14時15分
Suggestion
Licarious Fenrir
5
2021年1月4日 5時21分
Translations
Lemur
0
2020年10月4日 3時40分
Explanation
Svensk
147 件のコメント
𝑺𝒆𝒍𝒍𝒆𝒄𝒔🎡 2024年11月9日 5時57分 
Pls update!
Dradka 2023年10月20日 22時10分 
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3056145532

Here is an updated version that includes 5 star education traits and so far also includes More Lifestyles mod compatibility.
varrenwayne 2023年10月9日 12時48分 
This has always worked and seems to always work no matter what version or total conversion I'm playing with, the only thing it doesn't do is add additional experience for new lifestyle trees. Gigachad Mod and will always be a forever use mod for any of my playthroughs!
小怪不会死 2023年5月30日 3時36分 
PLZ,UPDATE
firespark84 2023年5月13日 18時44分 
does not work for the current version, dont be lazy and use the always up to date option for mod version
Rykhath 2022年11月18日 16時56分 
Whats even funnier is this 100% works fine with 1.7.2, not to mention people can easily and I mean easily fix the silly " this mod was made for a different version " pop=up..:albino_trait::albino_trait:
Dr Chaz 2022年9月17日 3時02分 
Before you guys post anymore shit saying to "Update!" The author abandoned the mod and probably doesn't play this game anymore. He is human after all. So either use as is, wait for someone else to take this mod and update it, or just simply move on.
💀Kralazar Mallus💀 2022年9月16日 21時33分 
Kurva, we need 171 upd
💀Kralazar Mallus💀 2022年9月16日 21時32分 
UPDDDDDDDDDDDDDDDDDD
MACHINE 2022年8月14日 10時55分 
Can you patch to work with 'Lifestyles Expanded - Prowess'?
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2845252484&tscn=1659842029