Cities: Skylines

Cities: Skylines

82 oy
Highways over Wall - 1+1 with acc/decel lanes or 2+2 Without Shoulder - Adaptive Network Road
   
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Assets: Road
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85.223 MB
16 Ağu 2020 @ 14:52
14 Ağu 2023 @ 6:52
2 Değişiklik Notu ( görüntüle )

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Highways over Wall - 1+1 with acc/decel lanes or 2+2 Without Shoulder - Adaptive Network Road

SimoG tarafından 1 koleksiyonda
Highways over Wall v5 - Complete Collection
40 öğe
Açıklama
This Highway will allow you to trace two carriageways at the same time, one for each direction.
Each of them has 1 lane but on one side there is an additional acceleration/deceleration lane,which will allow you to build realistic exits and entrances quickly. The carriageways are separated by a double Guardrail Barrier, and a single guardrail is traced in both side. The elevated section trace a supporting wall that will follow the curvature of the road. In addition, most of the horizontal signs will be automatically drawn in the nodes.

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Patch Notes in this v5:

- Now these Highways are Adaptive Network Roads and require the Adaptive Network Mod (AN) to be used to the fullest.
- Redo from scratch all Guardrail. Now they are more uniform when switching between different roads and between segment and node.
- Redo all Markings Textures. Dash are longer and more spaced for a more realistic aesthetic.
- Redo from schratch the Automatic Marking System on nodes. Now they use the AN Custom Connection Group to avoid unwanted interactions with other roads
- New pieces, National Roads over Wall
- Added variuos customization options with Adaptative Network Mod (described later in this manual).
- Finally fixed vertical signage for Left Hand Traffic!
- One Way Highways automatically align to the left side (right for LHT) of the roads

I Suggest you to read the collection description for more information on the new feature of this road

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1336987320
8 Yorum
StayHungryStayFoolish 23 Oca 2022 @ 11:32 
@SimoG I learned that these error messages are not that harmful.
SimoG  [yaratıcı] 23 Oca 2022 @ 10:45 
@StayHungryStayFoolish Thanks for the feedback. I have no idea what that means ... I have to inquire, even if a format error is strange, since the textures are converted to DXT by CSL itself.
StayHungryStayFoolish 22 Oca 2022 @ 12:53 
It is a nice asset, sorry to mention, but LSM reported this in output.txt:
Node diffuse is DXT5: 2199821540.1+1+I/O Lanes/2+2W/o Emergency L_Data [Core]
d3d11: failed to create staging 2D texture w=6 h=6 d3dfmt=71 [80070057]
d3d11: failed to create staging 2D texture w=3 h=3 d3dfmt=71 [80070057]
d3d11: failed to create staging 2D texture w=6 h=6 d3dfmt=71 [80070057]
d3d11: failed to create staging 2D texture w=3 h=3 d3dfmt=71 [80070057]
SimoG  [yaratıcı] 19 Oca 2022 @ 11:23 
@Socialist_Nugget Unlikely. I'm struggling to finish updating these ones, so adding more roads becomes problematic. However, the new version will allow you to completely remove marking roads to be able to trace your custom with IMT.
BibleCampVictim 19 Oca 2022 @ 10:59 
Any way to have USA markings on this road?
Meddey 20 Nis 2021 @ 17:43 
@SimoG, cool! Thank you for letting me know and thank you for your work! :D
SimoG  [yaratıcı] 20 Nis 2021 @ 13:13 
@Meddey Hi. Yes, I already have it in the list. Unfortunately, the time to devote to these things is very little will come
Meddey 20 Nis 2021 @ 6:43 
Hey SimoG, thanks for much for these networks - literally the best on the workshop imo.

I have to ask - do you have any plans to do a 2l 2w road with no emergency lanes? Kind of like a national road but in the same style as this one.