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As for the crafting functionnality (more like the mining/processing) it is to make a slower yet "until 100" training.
In the picture in the mod description, the simulators look beautiful and organic - standing on nails, a wooden mannequin, etc. but in the game they look like a carpet on which you stand and craft something like on a machine (although at this time, dexterity is trained). It looks very ugly and unrealistic
For the mats i'm using vanilla models, if i make them a lil higher they will levitate everywhere else :/
I have made a submod for this that adds expensive research and build requirements. I hope this is ok, let me know if any issues, thanks:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3208429986
But has not figured out the altar, how does it work?