Arma 3
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ACE Interaction Menu Expansion - Enhanced
   
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Data Type: Mod
File Size
Posted
Updated
274.838 KB
16 Jun, 2020 @ 5:43am
27 Sep @ 12:26am
22 Change Notes ( view )

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ACE Interaction Menu Expansion - Enhanced

Description
AIMEE - ACE interaction menu expansion - Enhanced is a client side mod which adds various ACE interactions for various interactions. This is not an official ACE mod.
These are the interactions that are added:

  • Turning engine on & off
  • Ejecting
  • Getting out
  • Accessing inventories
  • Opening backpacks
  • Picking up weapons
  • Changing ammo types
  • and much more

Each added interaction has a CBA Setting that allows it to be toggled off if wanted.

No actions removes vanilla scroll wheel interactions, both mods can be used together.

Links

Credit
  • upsilon for making the original mod and allowing me to edit his version, many thanks!
  • Mod by johnb43

License
See LICENSE.
56 Comments
ElPedroChico 24 Sep @ 2:34pm 
Helicopters like the WY-55 Hellcat (I_Heli_light_03_dynamicLoadout_F) have searchlights
johnb43  [author] 24 Sep @ 11:45am 
@ElPedroChico Can you provide me with a classname from the base game for which I can test? I can only ensure it works for Vanilla assets.
ElPedroChico 23 Sep @ 4:22pm 
Could you add Searchlight to vehicle controls?
ZluskeN 5 May @ 1:28pm 
Hi I love this mod, a small bug I found: It seems the Change ammo types interaction is configured to not work while swimming. When the No actions mod is used to disable the Reload action it makes it impossible to change magazines underwater.
johnb43  [author] 9 Feb @ 1:47am 
@snowy I've investigated the issue further and I have found that detecting if something is turned in or out is very hard to do accurately. Therefore, I will be leaving it as is.
snowy 31 Jan @ 5:40pm 
@johnb43 i've made sure the setting is enabled and i've tried both with turning ""Hide actions if associated keybinds exist" off and on, it's pretty much with any vehicle that has a turning in and out feature, from the vanilla offroad trucks to the RHS humvees
johnb43  [author] 31 Jan @ 12:18pm 
@snowy Make sure the setting is enabled. If yes, then make sure it's not the "Hide actions if associated keybinds exist" setting is not interfering. If it isn't, then please give me the vehicle class and what position it's not working in.
snowy 31 Jan @ 1:14am 
hello! i've having a very specific issue where literally everything else with the mod works except turning in and out of a vehicle, for some reason the option is not there but everything else regarding vehicles is there, also using this with no action
ElPedroChico 7 Jan @ 4:02pm 
I mean an ace interaction menu option for placing explosives
johnb43  [author] 5 Dec, 2024 @ 10:56pm 
@elpedrochicoraulalfonsotejada I'm not sure. If I were going to add something, it would super basic, because I'm not going to port the ACE explosives code over (or parts of it), it doesn't make sense.