Arma 3
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F/A-18E/F Super Hornet 2020
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Data Type: Mod
Mod Type: Plane
Rozmiar pliku
Zamieszczono
Zaktualizowano
306.683 MB
15 czerwca 2020 o 7:13
6 stycznia 2021 o 8:18
Listy zmian: 2 ( zobacz )

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F/A-18E/F Super Hornet 2020

Opis
This is the 2020 update for the F/A-18E/F Super Hornet. Originally developed by Saul and John_Spartan, it has been enhanced further by Leshrack, RiverX, Yax, and lately Acolyte, and others.

This version has re-worked textures and interactive cockpit features over the F/A-18E/F Super Hornet release, bringing the planes to a new standard.

We decided to push the 2020 version out as a snapshot of the beta. Primarily to give players a stable platform to enjoy, e.g. no bi-weekly or more frequent updates. On the other hand we want to preserve the 'original' F/A-18E/F as upgraded by Yax and RiverX. Updating the base mod would result in conflicts due to changed textures in probably all customized missions.

This release is fixed feature wise and may only see bug fixes, if at all.

Jaentzen's skin packs are compatible with the 2020 version: https://gtm.steamproxy.vip/profiles/76561198015969026/myworkshopfiles/?appid=107410
Skinning template is available at https://www.dropbox.com/s/qo3eapx375s5oby/Templates.zip?dl=0

There is no concise changelog available for this release but the changelog for the F/A-18E/F beta found here: https://gtm.steamproxy.vip/sharedfiles/filedetails/changelog/1552807725

Feel free to join our discord at https://discord.gg/tAdrVfv to get the most recent information on time.
Popularne dyskusje Zobacz wszystkie (8)
7
17 sierpnia 2023 o 6:05
Error on two-seater as Weapon Officer
Hotshot
3
4 czerwca 2022 o 17:47
Hard Stuttering/ Low FPS in Cockpit
PapkaMush
3
4 listopada 2022 o 7:56
help
tasted889
Komentarzy: 266
TeTeTe3  [autor] 20 kwietnia o 1:16 
Check your keybinds, might be e or ~.
eLe 19 kwietnia o 22:18 
How can you interact with the cabin?
Arifmetik 8 grudnia 2024 o 4:59 
oh ok
TeTeTe3  [autor] 8 grudnia 2024 o 2:11 
AFAIK they are gone. They should be automatically started.
Arifmetik 7 grudnia 2024 o 17:07 
M8 i can't reach the fucken generators start
ChupaGringo 4 października 2024 o 13:52 
the principal hud dont appear :(
Aliasalpha 22 lipca 2024 o 4:01 
This is the most bizarre bug report I've ever done but here goes:

Something in this mod breaks the smoke launchers on tanks. It looks like anything inheriting from a tank base (so MBTs and the base game NATO APCs) have broken launchers that say they're firing and deducts the ammo but does nothing. Other APC based vehicles like the CSAT/AAF ones fire them correctly.

Steps to repro:

SMOKE (Just to prove it works in base game and its not BI that broke it)
1) Load game with no mods other than CBA
2) Place down a tank, jump in commander and fire the smoke launchers.

NO SMOKE
1) Load up arma with no mods except CBA and F/A-18E/F Super Hornet 2020.
2) Place down a tank, jump in commander and fire the smoke launchers.

As a connoisseur of weird bugs, this is a rare treat but it's less than practical for gameplay. It's not present in your older super hornet mod, only in the 2020 one so hopefully that at least narrows down where the issue could be.
Castiel 25 maja 2024 o 1:03 
I think it is the best version, It is admirable that it works perfectly on its own without plug-ins. There is only a small bug, when you shoot from pylon 6, it gives Ace error.Thank you all guys for your great efforts. :FIA:
helikopter01 21 kwietnia 2024 o 12:36 
I cannot start the engine manually. The engine works, but the engine does not start because the 2 buttons next to it do not work. It would be more enjoyable if it could be fixed.
Nnjaboston 27 lutego 2024 o 17:42 
Hi, it appears that laser guided bombs do not go where the WSO's laser is pointing despite lining things up. Is this a known problem?