Stellaris

Stellaris

498 arvostelua
Ascendant Shipset
6
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3
3
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91.540 MB
14.6.2020 klo 12.09
30.5. klo 14.06
28 muutosilmoitusta ( näytä )

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Ascendant Shipset

Kuvaus
[discord.gg]
Version 2.0.4. Now compatible with 4.0

AI has access to the shipset and portrait and can spawn with it, but only if a player isn't using it already. Maybe, I don't know how that works right now.
Ascendant shipset contains precursor/fallen empire style models for the following ships and structures.
  • Corvette
  • Destroyer
  • Cruiser
  • Battleship
  • Titan
  • Juggernaut
  • Science vessel
  • Colony ship
  • Stations
  • Sentry array
  • Mega shipyard
  • Science nexus
  • Strategic Coordination Center
  • City set by Twink315
  • Recoloured dragon portrait
I think that covers most of what I have ready

Frequently Asked Questions

Achievements?
No.

Does the mod support NSC?
I dunno, or care

Does the mod work with Downscaled Ships, Real Space System Scale or Aesthetic Cinematic Gameplay?
Downscaled, no
System scale, I don't see why not as I have no ringworld
ACG, I don't know

Does the mod work with Realistic ships?
Not yet

Where are the rest of the megastructures?
They don't exist because I suck
193 kommenttia
Garyx Starlight  [tekijä] 5.9. klo 4.49 
You don't, those are old and I've been sleeping on updating the images
idkynot 4.9. klo 3.19 
hey uh so how do i get the ships to look like the ones in the image? (e.g like x shaped ones or star shaped ones)
idkynot 3.9. klo 3.28 
sorry for spamming back then
Jake the Snake 5.7. klo 10.46 
lmao, workshop commenters gonna be workshop commenters
Garyx Starlight  [tekijä] 2.7. klo 18.24 
Istg
idkynot 30.6. klo 5.27 
please make a legacy for 3.14 i beg
idkynot 30.6. klo 3.34 
it is because it is 3.14
idkynot 28.6. klo 0.48 
small problem not sure if it is because im using 3.14 or what but the weapon projectiles of this spawn on the centre of a system instead of from the ships
Garyx Starlight  [tekijä] 1.6. klo 10.26 
Oh yeah strike craft exist too. But, who looks at them?
The ion cannon doesn't have a texture swap since the shipsets use their own designs for it.
DJ BONER 30.5. klo 20.02 
Here are the changes I made to the ion cannon's entry, in case anyone else is stuck on it:

pdxmesh = {
name = "ascendant_01_ion_cannon_mesh"
file = "gfx/models/ships/ascendant_01/starbases/ascendant_01_ion_cannon.mesh"
scale = 1.0

###NEW STUFF BELOW HERE###
meshsettings = {
name = "small_shield1Shape.002"
index = 0
texture_diffuse = "fallen_empire_02_colossus_diffuse.dds"
texture_normal = "fallen_empire_01_colossus_normal.dds"
texture_specular = "fallen_empire_01_colossus_specular.dds"
shader = "PdxMeshShip"
}
}

(You can change file under "texture_diffuse =" to whatever Fallen Empire colour you want)