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Een vertaalprobleem melden
The ion cannon doesn't have a texture swap since the shipsets use their own designs for it.
pdxmesh = {
name = "ascendant_01_ion_cannon_mesh"
file = "gfx/models/ships/ascendant_01/starbases/ascendant_01_ion_cannon.mesh"
scale = 1.0
###NEW STUFF BELOW HERE###
meshsettings = {
name = "small_shield1Shape.002"
index = 0
texture_diffuse = "fallen_empire_02_colossus_diffuse.dds"
texture_normal = "fallen_empire_01_colossus_normal.dds"
texture_specular = "fallen_empire_01_colossus_specular.dds"
shader = "PdxMeshShip"
}
}
(You can change file under "texture_diffuse =" to whatever Fallen Empire colour you want)