Sid Meier's Civilization VI

Sid Meier's Civilization VI

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[Azur Lane] Bismarck Leader and Iron Blood Civilization
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12 Jun, 2020 @ 11:26pm
24 Jul, 2020 @ 4:48pm
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[Azur Lane] Bismarck Leader and Iron Blood Civilization

In 1 collection by 八云寺幽幽紫
PhantSara's Civilization VI Mod
6 items
Description
New Civilization: Iron Blood And Leader: Bismarck
From Azur Lane

If there are any bugs or balance related content please leave a comment, thanks

I sincerely apologize for any inconvenience.

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Civilization: Iron Blood

Civilization Ability: Anthem for Iron and Blood
Improved strategic resource provides 1 Amenity, +1 Science, +1 Culture
+1 Housing for each Mine, Quarry and Lumber mill.
+3 Amenities for every city at wartime.

Leader: KMS-Bismarck

Leader Ability: Die absolute Wahrheit
+5% Science, +5% Culture but -5% Faith and +8 Identity for every city.
+5 Diplomatic Favor, +5 Influence points per turn and open Borders with all city-states at wartime.
Unit maintenance reduced by 1 Gold per turn, per unit.


Civilization Unique District: Odysseus
A district unique to Iron Blood for industrial activity. Replaces the Industrial Zone district and cheaper to build.
+1 Production bonus for every two adjacent district tiles and + 1 EXTRA Production bonus for every adjacent district tiles. +1 Production bonus for each adjacent strategic resource. +1 Production bonus for each adjacent mine, quarry or lumber mill.
+25% Production bonus for newly built district.



Civilization Unique Building: Krupp Steel
A building unique to Iron Blood, replace factory. Unlocked by mass production. +4 Production to all city centers within 6 tiles.
+2 Science and +1 Production for each iron, coal and niter in city.
Newly trained military unit will grant ability
Krupp Armor: +5 strength while defending.


Leader Unique Unit: Bismarck Class Battleship
Replaces the Battleship. It's stronger and has unique promotion. Unlocked by Combustion and need oil.
Expensive but worth to build.
Modernization project is unlocked by Guidance System.



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Original: Azur Lane

Image from official pictures.
94 Comments
autismsdad 4 Sep @ 4:29am 
After researching the tech for the Krupp Steel building the Production Menu's for all cities no longer appear.

I started a new game and selected start era of Modern where the tech was already researched and the menu did appear but after building the ODYSSEUS district the production menu is again not showing.

Does anyone have this issue?
Ninja_mmt 15 Mar @ 9:10am 
Eng text is broken
rashawn 27 Feb @ 1:21am 
6666666666:steamthumbsup:
Bismarck2206 7 Nov, 2023 @ 2:42pm 
for me the +5 diplomatic favor does not work and i don't know how to get it to work
The Obelixian 26 Jul, 2023 @ 7:33pm 
The promotions for the bismark class battleship that increases range doesn't seem to work for me, I have a fully promoted battleship, but still only has three range for attacks, am I missing something here?
2657071060 11 Jul, 2023 @ 5:25am 
这个mod和其他的不兼容
Agress0r 31 Mar, 2023 @ 4:24am 
Так же я на половину сделал перевод и на русский язык (большая часть текста и баффов, но дипломатические фразы, имена послов и еще пару вещей оставил на английском.) Если что он тут [pastebin.com]. Дабы перевод заработал можете создать копию Bismarck_Text_EN.xml, заменить весь текст тем что по ссылке, переименовать в Bismarck_Text_RU.xml. После зайти в AL-Bismarck.modinfo (открывается блокнотом), и добавить строки так же, как указано на Этой картинке [imgur.com].
Agress0r 31 Mar, 2023 @ 4:24am 
I edited text a little bit, for me now it just works fine. Here it is [pastebin.com], you can replace Bismarck_Text_EN.xml with this, and maybe it will works fine for you too.
R2k 28 Mar, 2023 @ 10:58am 
Eng text is broken
BOT Drunk Clown <3 23 Feb, 2023 @ 6:00am 
Text is broken